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linux_input.h
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <fcntl.h>
#include <sys/ioctl.h>
//#include <linux/input.h> // this does not compile
#include <errno.h>
// from <linux/input.h>
struct input_event {
struct timeval time;
__u16 type;
__u16 code;
__s32 value;
};
#define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
#define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
#define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */
#define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */
#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global keystate */
#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
#define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
#define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */
#define EVIOCGABS(abs) _IOR('E', 0x40 + abs, struct input_absinfo) /* get abs value/limits */
#define EVIOCSABS(abs) _IOW('E', 0xc0 + abs, struct input_absinfo) /* set abs value/limits */
#define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */
#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
#define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
// end <linux/input.h>