You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi @shmishra99, thanks for giving it a try :) I also never saw this issue, it seems rare, i have seen it only a few times on thousands of devices that used my app. My questions is more about how to handle the failure rather than how to fix it.
Shall I just try to run the model again? Shall I force reload the page? Is there a way to check how much memory is available?
Hi, I saw from my analytics this following error in production.
"Failed to link vertex and fragment shaders" while initializing posenet.
This is my initialization.
It has only happened twice in the last couple of years but I would like to know what to do and how to try recovering the system.
I am quite sure the error happened on ios Mobile Safari 18.1.1.
these are the tfjs versions I use
@tensorflow-models/pose-detection": "^2.1.3
@tensorflow/tfjs-backend-webgl": "^4.21.0
@tensorflow/tfjs-backend-webgpu": "^4.21.0
@tensorflow/tfjs-converter": "^4.21.0
@tensorflow/tfjs-core": "^4.21.0
Any advice would be welcomed!
The text was updated successfully, but these errors were encountered: