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object.c
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#include <stdio.h>
#include <string.h>
#include "memory.h"
#include "object.h"
#include "table.h"
#include "value.h"
#include "vm.h"
#define ALLOCATE_OBJECT(type, objectType) \
(type*)allocateObject(sizeof(type), objectType)
static Obj* allocateObject(size_t size, ObjType type){
Obj* object = (Obj*)reallocate(NULL, 0, size);
object->type = type;
object->isMarked = false;
object->next = vm.objects;
vm.objects = object;
#ifdef DEBUG_LOG_GC
printf("%p allocate %zu for %d\n", (void*)object, size, type);
#endif
return object;
}
static ObjString* allocateString(char* chars, int length, uint32_t hash){
ObjString* string = ALLOCATE_OBJECT(ObjString, OBJ_STRING);
string->length = length;
string->chars = chars;
string->hash = hash;
tableSet(&vm.strings, string, NIL_VAL);
return string;
}
ObjFunction* newFunction(){
ObjFunction* function = ALLOCATE_OBJECT(ObjFunction, OBJ_FUNCTION);
function->arity = 0;
function->upvalueCount = 0;
function->name = NULL;
initChunk(&function->chunk);
return function;
}
ObjNative* newNative(NativeFn function){
ObjNative* native = ALLOCATE_OBJECT(ObjNative, OBJ_NATIVE);
native->function = function;
return native;
}
ObjClosure* newClosure(ObjFunction* function){
ObjUpvalue** upvalues = ALLOCATE(ObjUpvalue*, function->upvalueCount);
// Prevent the GC seeing uninitialized memory
for (int i=0; i<function->upvalueCount; i++){
upvalues[i] = NULL;
}
ObjClosure* closure = ALLOCATE_OBJECT(ObjClosure, OBJ_CLOSURE);
closure->function = function;
closure->upvalues = upvalues;
closure->upvalueCount = function->upvalueCount;
return closure;
}
ObjUpvalue* newUpvalue(Value* slot){
ObjUpvalue* upvalue = ALLOCATE_OBJECT(ObjUpvalue, OBJ_UPVALUE);
upvalue->location = slot;
upvalue->closed = NIL_VAL;
upvalue->next = NULL;
return upvalue;
}
static uint32_t hashString(const char* key, int length){
uint32_t hash = 2166136261u;
for (int i = 0; i < length; i++){
hash ^= (uint32_t)key[i];
hash *= 16777619;
}
return hash;
}
ObjString* takeString(char* chars, int length){
uint32_t hash = hashString(chars, length);
ObjString* interned = tableFindString(&vm.strings, chars, length, hash);
if (interned != NULL) {
FREE_ARRAY(char, chars, length+1);
return interned;
}
return allocateString(chars, length, hash);
}
ObjString* copyString(const char* chars, int length){
uint32_t hash = hashString(chars, length);
ObjString* interned = tableFindString(&vm.strings, chars, length, hash);
if (interned != NULL) return interned;
char* heapChars = ALLOCATE(char, length+1);
memcpy(heapChars, chars, length);
heapChars[length] = '\0';
return allocateString(heapChars, length, hash);
}
static void fprintFunction(FILE* stream, ObjFunction* function){
if (function->name != NULL){
fprintf(stream, "<fn %s(%d)>", function->name->chars, function->arity);
}
else {
fprintf(stream, "<script>");
}
}
static void fprintNativeFunction(FILE* stream){
fprintf(stream, "<native fn>");
}
static void fprintUpvalue(FILE* stream){
fprintf(stream, "<upvalue>");
}
void fprintObj(FILE* stream, Obj* object){
switch(object->type){
case OBJ_STRING: {
fprintf(stream, "<String \"%s\">", ((ObjString*)object)->chars);
break;
}
case OBJ_FUNCTION: {
fprintFunction(stream, (ObjFunction*)object);
break;
}
case OBJ_NATIVE: {
fprintNativeFunction(stream);
break;
}
case OBJ_CLOSURE: {
fprintFunction(stream, ((ObjClosure*)object)->function);
break;
}
case OBJ_UPVALUE: {
fprintUpvalue(stream);
break;
}
}
}
void printObj(Obj* object){
fprintObj(stdout, object);
}
void fprintObject(FILE* stream, Value value){
switch(OBJ_TYPE(value)){
case OBJ_STRING: {
fprintf(stream, "\"%s\"", AS_CSTRING(value));
break;
}
case OBJ_FUNCTION: {
fprintFunction(stream, AS_FUNCTION(value));
break;
}
case OBJ_NATIVE: {
fprintNativeFunction(stream);
break;
}
case OBJ_CLOSURE: {
fprintFunction(stream, AS_CLOSURE(value)->function);
break;
}
case OBJ_UPVALUE: {
fprintUpvalue(stream);
break;
}
}
}
void printObject(Value value){
fprintObject(stdout, value);
}