-
Notifications
You must be signed in to change notification settings - Fork 9
/
Copy pathCMakeLists.txt
236 lines (207 loc) · 8.48 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
# Based on CMakeLists.txt found in https://github.com/wjakob/instant-meshes
cmake_minimum_required (VERSION 2.8.3)
project(pbsproject)
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to 'Release' as none was specified.")
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
"MinSizeRel" "RelWithDebInfo")
endif()
string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE)
if(NOT IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/ext/nanogui/ext/glfw")
message(FATAL_ERROR "The dependency repositories (NanoGUI, GLFW, etc.) are missing! "
"You probably did not clone the project with --recursive. It is possible to recover "
"by calling \"git submodule update --init --recursive\"")
endif()
# Sanitize build environment for static build with C++11
if (MSVC)
add_definitions (/D "_CRT_SECURE_NO_WARNINGS")
add_definitions (/D "__TBB_NO_IMPLICIT_LINKAGE")
# Parallel build on MSVC (all targets)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
if (NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /arch:SSE2")
# Disable Eigen vectorization for Windows 32 bit builds (issues with unaligned access segfaults)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /DDEIGEN_DONT_VECTORIZE /DEIGEN_DISABLE_UNALIGNED_ARRAY_ASSERT")
endif()
# Static build
set(CompilerFlags
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
foreach(CompilerFlag ${CompilerFlags})
string(REPLACE "/MD" "/MT" ${CompilerFlag} "${${CompilerFlag}}")
endforeach()
elseif(UNIX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
if (APPLE)
# Try to auto-detect a suitable SDK
execute_process(COMMAND bash -c "xcodebuild -version -sdk | grep MacOSX | grep Path | head -n 1 | cut -f 2 -d ' '" OUTPUT_VARIABLE CMAKE_OSX_SYSROOT)
string(REGEX REPLACE "(\r?\n)+$" "" CMAKE_OSX_SYSROOT "${CMAKE_OSX_SYSROOT}")
string(REGEX REPLACE "^.*X([0-9.]*).sdk$" "\\1" CMAKE_OSX_DEPLOYMENT_TARGET "${CMAKE_OSX_SYSROOT}")
endif()
endif()
# Compile with compiler warnings
if(MSVC)
if(CMAKE_CXX_FLAGS MATCHES "/W[0-4]")
string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4")
endif()
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wno-unused-parameter -Wno-unused-function")
if (APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-gnu-anonymous-struct -Wno-c99-extensions -Wno-nested-anon-types")
endif()
endif()
# Build NanoGUI
set(NANOGUI_BUILD_EXAMPLE OFF CACHE BOOL " " FORCE)
set(NANOGUI_BUILD_SHARED OFF CACHE BOOL " " FORCE)
set(NANOGUI_BUILD_PYTHON OFF CACHE BOOL " " FORCE)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/ext/nanogui ext_build/nanogui)
# Build TBB
set(TBB_BUILD_STATIC ON CACHE BOOL " " FORCE)
set(TBB_BUILD_SHARED OFF CACHE BOOL " " FORCE)
set(TBB_BUILD_TBBMALLOC OFF CACHE BOOL " " FORCE)
set(TBB_BUILD_TBBMALLOC_PROXY OFF CACHE BOOL " " FORCE)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/ext/tbb ext_build/tbb)
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/src
# Eigen
${CMAKE_CURRENT_SOURCE_DIR}/ext/nanogui/ext/eigen
# GLFW
${CMAKE_CURRENT_SOURCE_DIR}/ext/nanogui/ext/glfw/include
# GLEW
${CMAKE_CURRENT_SOURCE_DIR}/ext/nanogui/ext/glew/include
# NanoVG
${CMAKE_CURRENT_SOURCE_DIR}/ext/nanogui/ext/nanovg/src
# NanoGUI
${CMAKE_CURRENT_SOURCE_DIR}/ext/nanogui/include
# Intel Thread Building Blocks
${CMAKE_CURRENT_SOURCE_DIR}/ext/tbb/include
# Filesystem
${CMAKE_CURRENT_SOURCE_DIR}/ext/filesystem
# Pseudorandom number generator
${CMAKE_CURRENT_SOURCE_DIR}/ext/pcg32
# ${CMAKE_CURRENT_SOURCE_DIR}/ext/half
# Tinyformat
${CMAKE_CURRENT_SOURCE_DIR}/ext/tinyformat
# cxxopts
${CMAKE_CURRENT_SOURCE_DIR}/ext/cxxopts
# stb
${CMAKE_CURRENT_SOURCE_DIR}/ext/stb
# json11
${CMAKE_CURRENT_SOURCE_DIR}/ext/json11
# tinydir
${CMAKE_CURRENT_SOURCE_DIR}/ext/tinydir
# libexecstream
${CMAKE_CURRENT_SOURCE_DIR}/ext/libexecstream
# Resource file
${CMAKE_CURRENT_BINARY_DIR}
)
# # Run bin2c on resource files
# set(PNG_FILES
# ${CMAKE_CURRENT_SOURCE_DIR}/resources/comb.png
# ${CMAKE_CURRENT_SOURCE_DIR}/resources/delete_stroke.png
# ${CMAKE_CURRENT_SOURCE_DIR}/resources/loadmesh.png
# ${CMAKE_CURRENT_SOURCE_DIR}/resources/scare.png
# ${CMAKE_CURRENT_SOURCE_DIR}/resources/sing_dir.png
# ${CMAKE_CURRENT_SOURCE_DIR}/resources/sing_pos.png
# ${CMAKE_CURRENT_SOURCE_DIR}/resources/instantmeshes.png)
# file(GLOB FRAG_FILES "${CMAKE_CURRENT_SOURCE_DIR}/resources/*.frag")
# file(GLOB VERT_FILES "${CMAKE_CURRENT_SOURCE_DIR}/resources/*.vert")
# file(GLOB GEO_FILES "${CMAKE_CURRENT_SOURCE_DIR}/resources/*.geo")
# set(BIN2C_CMDLINE resources.cpp resources.h)
# foreach(file ${PNG_FILES} ${FRAG_FILES} ${VERT_FILES} ${GEO_FILES})
# list(APPEND BIN2C_CMDLINE ${file})
# endforeach()
# Create config file and add to include directories
configure_file("${PROJECT_SOURCE_DIR}/src/viewer/Config.h.in" "${PROJECT_BINARY_DIR}/Config.h")
include_directories(${PROJECT_BINARY_DIR})
set(EXTRA_SOURCE "")
if (APPLE)
# set(EXTRA_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/resources/im.icns")
endif()
add_custom_command(
OUTPUT resources.cpp resources.h
COMMAND bin2c ARGS ${BIN2C_CMDLINE}
DEPENDS bin2c ${resources}
COMMENT "Running bin2c"
PRE_BUILD VERBATIM
)
add_library(fluid STATIC
src/core/AlignedAllocator.h
src/core/Box.h
src/core/Common.h src/core/Common.cpp
src/core/DebugMonitor.h src/core/DebugMonitor.cpp
src/core/Morton.h
src/core/Profiler.h src/core/Profiler.cpp
src/core/Properties.h src/core/Properties.cpp
src/core/Timer.h
src/core/Vector.h
src/geometry/MarchingCubes.h src/geometry/MarchingCubes.cpp
src/geometry/Mesh.h src/geometry/Mesh.cpp
src/geometry/ObjReader.h src/geometry/ObjReader.cpp
src/geometry/ObjWriter.h src/geometry/ObjWriter.cpp
src/geometry/ParticleGenerator.h src/geometry/ParticleGenerator.cpp
src/geometry/ParticleMesher.h src/geometry/ParticleMesher.cpp
src/geometry/PlyWriter.h src/geometry/PlyWriter.cpp
src/geometry/SDF.h src/geometry/SDF.cpp
src/geometry/VoxelGrid.h
src/geometry/Voxelizer.h src/geometry/Voxelizer.cpp
src/render/Camera.h
src/render/Painter.h
src/sim/Cache.h src/sim/Cache.cpp
src/sim/Engine.h src/sim/Engine.cpp
src/sim/Grid.h
src/sim/Kernel.h
src/sim/Scene.h src/sim/Scene.cpp
src/sim/SPH.h src/sim/SPH.cpp
ext/stb/stb_image_write.cpp
ext/json11/json11.cpp
ext/libexecstream/exec-stream.cpp
${EXTRA_SOURCE}
)
target_link_libraries(fluid tbb_static nanogui ${NANOGUI_EXTRA_LIBS})
add_executable(viewer #MACOSX_BUNDLE
#resources.h resources.cpp
src/viewer/main.cpp
src/viewer/Viewer.h src/viewer/Viewer.cpp
)
target_link_libraries(viewer fluid)
add_executable(simulator
src/simulator/main.cpp
src/simulator/Simulator.h src/simulator/Simulator.cpp
)
target_link_libraries(simulator fluid)
add_executable(renderer
src/renderer/main.cpp
src/renderer/Renderer.h src/renderer/Renderer.cpp
)
target_link_libraries(renderer fluid)
add_executable(processor
src/processor/main.cpp
)
target_link_libraries(processor fluid)
#set_target_properties(pbsproject PROPERTIES OUTPUT_NAME "PBS Project")
if (WIN32)
# Quench some warnings on MSVC
if (MSVC)
# set_source_files_properties(ext/rply/rply.c PROPERTIES COMPILE_FLAGS "/wd4127")
endif()
elseif (APPLE)
# Build an application bundle on OSX
# set_target_properties(pbsproject PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Instant Meshes")
# set_target_properties(pbsproject PROPERTIES MACOSX_BUNDLE_BUNDLE_GUI_IDENTIFIER "com.im.pbsproject")
# set_target_properties(pbsproject PROPERTIES MACOSX_BUNDLE_ICON_FILE im.icns)
# set_target_properties(pbsproject PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/resources/MacOSXBundleInfo.plist.in)
# set_source_files_properties(resources/im.icns PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
else()
# Insulate from a few types of ABI changes by statically linking against libgcc and libstdc++
set_target_properties(viewer PROPERTIES LINK_FLAGS "-static-libgcc")
#set_target_properties(pbsproject PROPERTIES LINK_FLAGS "-static-libgcc -static-libstdc++")
endif()
if (UNIX AND NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
add_custom_command(TARGET pbsproject POST_BUILD COMMAND strip $<TARGET_FILE:pbsproject>)
endif()