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58410B5D - Burnout CRASH! #1126

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Jacoby1218 opened this issue Dec 29, 2018 · 6 comments
Open

58410B5D - Burnout CRASH! #1126

Jacoby1218 opened this issue Dec 29, 2018 · 6 comments
Labels
state-gameplay Title has functional gameplay. tech-kinect-optional Title can use the Kinect. vsync-off-speedup Game speed changes when vsync is disabled or vsync interval is changed.

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@Jacoby1218
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Marketplace

Tested on (xenia-project/xenia@486a572)

Issues:

Game loads, then crashes Xenia without error messages.

Log:

xenia.zip

Screenshot(s):

![](Screenshot URL)

Labels:

state-crash-host

@Jacoby1218 Jacoby1218 changed the title Burnout CRASH! 58410B5D-Burnout CRASH! Dec 29, 2018
@Ulquiorr4-Cifer Ulquiorr4-Cifer added the state-crash-host Xenia crashes upon boot of title. label Dec 29, 2018
@Triang3l Triang3l changed the title 58410B5D-Burnout CRASH! 58410B5D - Burnout CRASH! Jun 16, 2019
@Margen67 Margen67 added the tech-kinect-optional Title can use the Kinect. label Jul 9, 2019
@Etokapa
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Etokapa commented Aug 5, 2020

Tested on xenia-project/xenia@9418f3f

Just like the title says, the game boots but will crash if you press any button!

bu (1)

xenia.zip

state-intro

@Gliniak Gliniak added state-intro Title has functional intro (logos, video) before any menu screens. and removed state-crash-host Xenia crashes upon boot of title. labels Aug 5, 2020
@Etokapa
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Etokapa commented Jun 29, 2021

Tested on xenia-project/xenia@e23a9b7

Tried to start a new game. Xenia Host-crashed when starting the first level.

buc

xenia.zip

state-menus

@Gliniak Gliniak added state-menus Title has functional menus before any gameplay. and removed state-intro Title has functional intro (logos, video) before any menu screens. labels Jun 29, 2021
@dim72190
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dim72190 commented Mar 8, 2022

image

Crash just after last loading in-game. :-(

@DjFIL007
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xenia.log

Not sure if intermittent... but it's giving the state-crash-guest type issue, at random different areas of the main menu. (May 25 2022 build)

@drugonam
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image

Crash just after last loading in-game. :-(

Same here. Crashes just at the moment when level is loaded.

@Sowa95
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Sowa95 commented May 11, 2024

Tested on: xenia-project/xenia@f6b5424

xenia.zip

  • difficult to reach gameplay, but it is possible.
  • game speed tied to FPS, don't disable vsync.

At first I thought it's timing, also because of the fact I couldn't reach gameplay on Canary, however limiting CPU budget or using time_scalar failed on Master eventually. I had disabled protect_zero and all break_on_, but no idea if it actually helps. Might be completely random. Other than that, gameplay seems fine and stable once you get in, audio and saving works.

What's interesting, Canary Netplay has no issues reaching gameplay (it's not mount_cache, loads without it). I reloaded the game multiple times and it never crashed on that branch. Nothing Netplay related has to be configured, it just works.

1

More screenshots

2
3

Screenshot from Netplay

burnout_crash

@Margen67 Margen67 added state-gameplay Title has functional gameplay. vsync-off-speedup Game speed changes when vsync is disabled or vsync interval is changed. and removed state-menus Title has functional menus before any gameplay. labels May 11, 2024
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Labels
state-gameplay Title has functional gameplay. tech-kinect-optional Title can use the Kinect. vsync-off-speedup Game speed changes when vsync is disabled or vsync interval is changed.
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