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424107DD - Culdcept SAGA #551
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have the same problem as noslyw. i meet the system requirements. the audio starts but there is no picture after the "gameplay might change during actual gameplay", hope this will be fixed soon |
I'm seeing the same thing as anonymice105. I get to the "gameplay might change during actual gameplay", but then the screen goes white and it doesn't update the graphics. The game continues running though, as I can hear the audio and pressing buttons on the controller causes sound effect responses. |
After a lot more trial and error, it appears compatibility with Culcept Saga was killed in version 1.0.447, which is labeled "Swap to using the Vulkan renderer by default". The last Xenia build that would run Culdcept Saga is here. |
UPDATE: You can avoid the "white screen" while running with the latest Xenia builds if you create a shortcut and add the -gpu=gl4 parameter to the command line. e.g. "D:\Games\Culdcept Saga\xenia.exe" -gpu=gl4 Ongoing issues continue to be:
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Hello! I came upon this and decided to add to the discussion. I have this exact same issue trying to run Culdcept Saga on Xenia. I get the publisher splash screens, and directly after the warning about performance changes if I go online, I am greeted with the music and a totally white screen. I have tried a series of fixes, but none of them have thus far ended up working. I also tried Urguwno's solution, but it did not work for me, unless I messed up somewhere along the line. I want to help contribute to finding a solution as best I can, let me know if there is anything else that can be tried, or if there is anything I can do to help out with this. It's a long shot, but in my opinion its worth it, even if only to keep the thread alive. |
The game now goes into gameplay, just finished the Tutorialstage on the August 9th Master build without any major graphical or performance issues, trying to play Versus mode still freezes the game after choosing a stage though. |
Adding to the above, as the person who took the NVIDIA screenshots, 2D textures and HUD are fine too. It is mainly 3D objects, and it seems to be specifically those that use shaders. Once again, it is specifically an NVIDIA problem, as at least AMD works fine. If someone can look into this, that would be great! |
Any takers on a fix for this yet? Also getting the "lines through all 3d objects" glitch with nvidia GPU looking for a fix. Any help would be appreciated! |
Tested on: xenia-project/xenia@f6b5424
No changes since last report. Nvidia issue can be "fixed" on canary if |
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Is there a possibility that the game be able to do netplay in the future? |
Marketplace
Tested on xenia-project/xenia@5be1a24
Issues:
Log:
Log file
Screenshot(s):
This white image IS ingame. The audio cue's clearly indicate that the game is running the match correctly even though nothing is being displayed.
I should note prior to Vulkan rendering being enabled by default, on older builds this game actually was quite playable. For example:
Labels:
I'm not sure if labels are only being given based on the state of the game with Vulkan rendering API enabled, but regardless of API it does reach a gameplay state just fine, only with Vulkan you can't see it.
I'm unsure what gpu labels this would be given.
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