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This repository was archived by the owner on Mar 6, 2023. It is now read-only.

Release v0.2.0

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@1000nettles 1000nettles released this 23 Dec 18:59
· 57 commits to main since this release

Features

  • Now checks for collisions when players click and drag their tokens across a Hey, Wait! tile and triggers accordingly
  • Potential performance improvements by now relying on Foundry's Ray functionality
  • Performance monitoring for tile checking
  • Partial tile squares (tiles that take up 0.5 or 0.25 of grid spaces) are now supported