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# [3.1.0](v3.0.0...v3.1.0) (2021-03-10) ### Bug Fixes * 🚑 Fix SequenceJobs to be burst compiled ([d98957d](d98957d)) * 🐛 Fix ElementAtOrDefault throwing an exception ([8c0c4ca](8c0c4ca)) ### Features * ✨ Add NativeArray.Sum ([de7a7d3](de7a7d3)), closes [#66](#66) * ✨ Add Run and Schedule NativeArray.ElementAt ([6f5632a](6f5632a)) * ✨ Add Run/Schedule NativeArray Last ([3389ff2](3389ff2)) * ✨ Add Run/Schedule NativeArray Single ([97d72d2](97d72d2)) * ✨ Implement NativeArray Run/Schedule First ([9f2f6f7](9f2f6f7)) * ✨ Implement NativeArray RunAverage, ScheduleAverage ([e67b087](e67b087)) * ✨ Implement Run and Schedule Contains ([5dd471f](5dd471f)), closes [#70](#70) * ✨ Implement RunAggregate and ScheduleAggregate ([7e043e2](7e043e2)), closes [#67](#67) * ✨ Implement RunAll and ScheduleAll ([9a73d53](9a73d53)), closes [#68](#68) * ✨ Implement RunAny and ScheduleAny ([d4f31f9](d4f31f9)), closes [#69](#69) * ✨ Implement RunCount and ScheduleCount ([db6f372](db6f372)), closes [#71](#71) * ✨ Implement RunElementAt and ScheduleElementAt ([4e6e6b1](4e6e6b1)), closes [#72](#72) * ✨ Implement RunFirst and ScheduleFirst ([2b9fb95](2b9fb95)), closes [#74](#74) * ✨ Implement RunLongCount and ScheduleLongCount ([6a2f413](6a2f413)), closes [#76](#76) * ✨ Implement RunMaxMin and ScheduleMaxMin ([ca76b9a](ca76b9a)), closes [#65](#65) * ✨ Implement RunMaxMin and ScheduleMaxMin ([24796f7](24796f7)) * ✨ Implement RunSequenceEqual and ScheduleSequenceEqual ([958daf7](958daf7)), closes [#77](#77) * ✨ Implement RunSingle and ScheduleSingle ([01a4601](01a4601)), closes [#78](#78) * ✨ Implement RunSum and ScheduleSum ([00fa0ea](00fa0ea)), closes [#66](#66) * ✨ Implment RunLast and ScheduleLast ([d650406](d650406)), closes [#75](#75) * ✨ Reduce constraints in Single API ([abd6d10](abd6d10)) * Add NativeArray MaxMin ([e03c6c4](e03c6c4))
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