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) ### What * Part of rerun-io#6831 Very similar to previous PRs in the series. Still doesn't remove existing components since `Transform3D` datatype is still used in `OutOfTreeTransform` and the `Transform3D` datatype is still used to describe `from_parent` (that's the next thing to fix!) ### Checklist * [x] don't regress `main` checks further * [x] I have read and agree to [Contributor Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and the [Code of Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md) * [x] I've included a screenshot or gif (if applicable) * [x] I have tested the web demo (if applicable): * Using examples from latest `main` build: [rerun.io/viewer](https://rerun.io/viewer/pr/6929?manifest_url=https://app.rerun.io/version/main/examples_manifest.json) * Using full set of examples from `nightly` build: [rerun.io/viewer](https://rerun.io/viewer/pr/6929?manifest_url=https://app.rerun.io/version/nightly/examples_manifest.json) * [x] The PR title and labels are set such as to maximize their usefulness for the next release's CHANGELOG * [x] If applicable, add a new check to the [release checklist](https://github.com/rerun-io/rerun/blob/main/tests/python/release_checklist)! * [x] If have noted any breaking changes to the log API in `CHANGELOG.md` and the migration guide - [PR Build Summary](https://build.rerun.io/pr/6929) - [Recent benchmark results](https://build.rerun.io/graphs/crates.html) - [Wasm size tracking](https://build.rerun.io/graphs/sizes.html) To run all checks from `main`, comment on the PR with `@rerun-bot full-check`.
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crates/store/re_types/definitions/rerun/components/rotation_axis_angle.fbs
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namespace rerun.components; | ||
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/// 3D rotation represented by a rotation around a given axis. | ||
table RotationAxisAngle ( | ||
"attr.docs.unreleased", | ||
"attr.rust.derive": "Default, Copy, PartialEq", | ||
"attr.rust.repr": "transparent" | ||
) { | ||
rotation: rerun.datatypes.RotationAxisAngle (order: 100); | ||
} |
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crates/store/re_types/definitions/rerun/components/rotation_quat.fbs
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namespace rerun.components; | ||
|
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/// A 3D rotation expressed as a quaternion. | ||
/// | ||
/// Note: although the x,y,z,w components of the quaternion will be passed through to the | ||
/// datastore as provided, when used in the Viewer Quaternions will always be normalized. | ||
struct RotationQuat ( | ||
"attr.docs.unreleased", | ||
"attr.rust.derive": "Default, Copy, PartialEq, bytemuck::Pod, bytemuck::Zeroable", | ||
"attr.rust.repr": "transparent" | ||
) { | ||
quaternion: rerun.datatypes.Quaternion (order: 100); | ||
} |
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