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Range

A range represents an ordered pair of two positions and is used to reference an area of text inside of a TextEditor object. Range objects are immutable.

Constructor

new Range(start: Position, end: Position): Range``

Properties

end: Position
isEmpty: boolean
isSingleLine: boolean
length: number
start: Position

Methods

isEqual(other: Range): boolean

Returns true if the specified range is equal to the range instance, else false.

contains(positionOrRange: Position | Range): boolean

Returns true or false depending on if a specified position or range is contained within the range instance.

intersection(range: Range): Range | undefined

Returns a new range object representing the portion of the specified range that overlaps (intersects) the range instance. Undefined is returned if the compared ranges do not overlap.

union(other: Range): Range

Returns a new range representing the combination (union) of the specified range and the range instance.

with(start?: Position, end?: Position): Range

Returns a new range derived from the range instance and the specified start or end parameter.

Examples