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Godot-DragonBones v1.1.0

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@Daylily-Zeleen Daylily-Zeleen released this 16 Dec 02:09

New:

  • Allow changing canvasItem's properties of DragonBonesArmature by using DragonBonesArmatureProxy in inspector.

Fix:

  • Ensure "demo" project can be included when downloading as zip archive from this repo.
  • Make slots' use_parent_material follow its armature when initializing them.

Optimize:

  • [Develop] Strip ".dev" of compiled binary files' name to avoid change ".gdextension" when compiling with "dev_build=yes" flag.
  • [Readme] Tune the dependencies file path of README files, ensure they can be browsed correctly (for which in "addons/gddragonbones").
  • [Readme] Make it clear about how to run the "demo" project (it can't be run directly).

Full Changelog: v1.0.0...v1.1.0