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Update README.md
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EugeneDudavkin authored Aug 16, 2021
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Expand Up @@ -63,3 +63,11 @@ https://blenderartists.org/t/select-sync-uv-channel-layer-between-multiple-objec

![1](https://user-images.githubusercontent.com/87300864/129541521-0ae5a313-b1b5-4b2e-9802-4602cc75f77a.png)
![2](https://user-images.githubusercontent.com/87300864/129541527-448cf1ac-17fc-4409-8f90-21400f7c79d9.png)

## Inactive_Shading_v_1_0_8.py
Makes all unselected (inactive) objects display as wire or bounds, with posibility add selected active collection to ignore list as many as you need

![IS_1_0_8](https://user-images.githubusercontent.com/87300864/129542905-4467f689-2404-4832-b70e-6ce52a89ae84.png)
![1_0_8](https://user-images.githubusercontent.com/87300864/129542523-58ae3b39-e62c-462d-9034-4bfe18bd99b2.png)


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