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Update README.md
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EugeneDudavkin authored Aug 16, 2021
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Expand Up @@ -26,7 +26,15 @@ Also if you want it to be like this

just rename `OUTLINER_MT_collection_visibility` to `OUTLINER_MT_collection` at the bottom in the script file.

## lock_unlock.py
## Inactive_Shading_v_1_0_8.py
Makes all unselected (inactive) objects display as wire or bounds,

with posibility add selected active collection to ignore list as many as you need

![IS_1_0_8](https://user-images.githubusercontent.com/87300864/129542905-4467f689-2404-4832-b70e-6ce52a89ae84.png)
![1_0_8](https://user-images.githubusercontent.com/87300864/129542523-58ae3b39-e62c-462d-9034-4bfe18bd99b2.png)

## Lock_unlock.py
simple addon that adds operator to lock selected and unlock all (Freeze/Unfreeze 3ds Max like).

just add any key in Keymaps for this operator `objects.lock_unlock` and choose action
Expand Down Expand Up @@ -55,7 +63,7 @@ Switching to Collection where selected active object located

![SAC_0 1 1](https://user-images.githubusercontent.com/87300864/129539505-6ce278b3-5224-4fbe-8051-9086a7c5eaa4.png)

## uv_map_list_tools.py
## UV_map_list_tools.py
addon with options to moving UV up and down in the list and sorting.

![UV_sorting](https://user-images.githubusercontent.com/87300864/129541363-132d5855-9732-4217-ace9-a156f9ba11f6.png)
Expand All @@ -66,11 +74,3 @@ you can get this addon menus here https://blenderartists.org/t/select-sync-uv-ch

![1](https://user-images.githubusercontent.com/87300864/129541521-0ae5a313-b1b5-4b2e-9802-4602cc75f77a.png)
![2](https://user-images.githubusercontent.com/87300864/129541527-448cf1ac-17fc-4409-8f90-21400f7c79d9.png)

## Inactive_Shading_v_1_0_8.py
Makes all unselected (inactive) objects display as wire or bounds,

with posibility add selected active collection to ignore list as many as you need

![IS_1_0_8](https://user-images.githubusercontent.com/87300864/129542905-4467f689-2404-4832-b70e-6ce52a89ae84.png)
![1_0_8](https://user-images.githubusercontent.com/87300864/129542523-58ae3b39-e62c-462d-9034-4bfe18bd99b2.png)

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