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[DOCS] Added missing debug hotkeys #4068
[DOCS] Added missing debug hotkeys #4068
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I edited a few things to make the formatting consistent!
Please also see DUMP SAVE DATA
for my comment requesting more information.
(I personally don't know what dumping save data means)
docs/Funkin' Debug Hotkeys.md
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@@ -29,3 +29,9 @@ Most of this functionality is only available on debug builds of the game! | |||
## **Main Menu** | |||
- `~`: ***DEBUG***: Opens a menu to access the Chart Editor and other work-in-progress editors. Rebindable in the options menu. | |||
- `CTRL-ALT-SHIFT-W`: ***ALL ACCESS***: Unlocks all songs in Freeplay. Only available on debug builds. | |||
- `CTRL-ALT-SHIFT-M`: ***NO MORE ACCESS***: Locks back songs in Freeplay (those unloked by default aren't locked. Only available on debug builds. |
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- `CTRL-ALT-SHIFT-M`: ***NO MORE ACCESS***: Locks back songs in Freeplay (those unloked by default aren't locked. Only available on debug builds. | |
- `CTRL-ALT-SHIFT-M`: ***NO MORE ACCESS***: Re-locks all songs in Freeplay except those unlocked by default. Only available on debug builds. |
docs/Funkin' Debug Hotkeys.md
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@@ -29,3 +29,9 @@ Most of this functionality is only available on debug builds of the game! | |||
## **Main Menu** | |||
- `~`: ***DEBUG***: Opens a menu to access the Chart Editor and other work-in-progress editors. Rebindable in the options menu. | |||
- `CTRL-ALT-SHIFT-W`: ***ALL ACCESS***: Unlocks all songs in Freeplay. Only available on debug builds. | |||
- `CTRL-ALT-SHIFT-M`: ***NO MORE ACCESS***: Locks back songs in Freeplay (those unloked by default aren't locked. Only available on debug builds. | |||
- `CTRL-ALT-SHIFT-R`: ***GREAT SCORE?***: Give the user a hypothetical overridden score, and see if we can maintain that golden P rank. Only available on debug builds. | |||
- `Ctrl-Alt-Shift-P`: ***Character Unlock screen***: Froce the character select screen to play Pico being unlocked. Only available on debug builds. |
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- `Ctrl-Alt-Shift-P`: ***Character Unlock screen***: Froce the character select screen to play Pico being unlocked. Only available on debug builds. | |
- `CTRL-ALT-SHIFT-P`: ***CHARACTER UNLOCK SCREEN***: Forces the Character Select screen to play Pico's unlocking animation. Only available on debug builds. |
docs/Funkin' Debug Hotkeys.md
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- `CTRL-ALT-SHIFT-M`: ***NO MORE ACCESS***: Locks back songs in Freeplay (those unloked by default aren't locked. Only available on debug builds. | ||
- `CTRL-ALT-SHIFT-R`: ***GREAT SCORE?***: Give the user a hypothetical overridden score, and see if we can maintain that golden P rank. Only available on debug builds. | ||
- `Ctrl-Alt-Shift-P`: ***Character Unlock screen***: Froce the character select screen to play Pico being unlocked. Only available on debug builds. | ||
- `Ctrl-Alt-Shift-N`: ***Character Not seen***: Mark all characters as not seen and make BF glow again as there is a character to unlock. Only available on debug builds. |
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- `Ctrl-Alt-Shift-N`: ***Character Not seen***: Mark all characters as not seen and make BF glow again as there is a character to unlock. Only available on debug builds. | |
- `CTRL-ALT-SHIFT-N`: ***CHARACTER NOT SEEN***: Marks all characters as not seen and enables BF's new character unlocked animation in Freeplay. Only available on debug builds. |
docs/Funkin' Debug Hotkeys.md
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- `CTRL-ALT-SHIFT-R`: ***GREAT SCORE?***: Give the user a hypothetical overridden score, and see if we can maintain that golden P rank. Only available on debug builds. | ||
- `Ctrl-Alt-Shift-P`: ***Character Unlock screen***: Froce the character select screen to play Pico being unlocked. Only available on debug builds. | ||
- `Ctrl-Alt-Shift-N`: ***Character Not seen***: Mark all characters as not seen and make BF glow again as there is a character to unlock. Only available on debug builds. | ||
- `Ctrl-Alt-Shift-E`: ***Dump save data***: Self explainatory. Only available on debug builds. |
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- `Ctrl-Alt-Shift-E`: ***Dump save data***: Self explainatory. Only available on debug builds. | |
- `CTRL-ALT-SHIFT-E`: ***DUMP SAVE DATA***: [This should be given an explanation]. Only available on debug builds. |
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Change the description to:
Prompts the user to save their save data as a JSON file, so its contents can be viewed.
docs/Funkin' Debug Hotkeys.md
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- `Ctrl-Alt-Shift-P`: ***Character Unlock screen***: Froce the character select screen to play Pico being unlocked. Only available on debug builds. | ||
- `Ctrl-Alt-Shift-N`: ***Character Not seen***: Mark all characters as not seen and make BF glow again as there is a character to unlock. Only available on debug builds. | ||
- `Ctrl-Alt-Shift-E`: ***Dump save data***: Self explainatory. Only available on debug builds. | ||
- `Ctrl-Alt-Shift-L`: ***Force crash***: Force crash and create a log dump. Only available on debug builds. |
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- `Ctrl-Alt-Shift-L`: ***Force crash***: Force crash and create a log dump. Only available on debug builds. | |
- `CTRL-ALT-SHIFT-L`: ***FORCE CRASH***: Immediately crash the game with a detailed crash log and a stack trace. Only available on debug builds. |
docs/Funkin' Debug Hotkeys.md
Outdated
- `Ctrl-Alt-Shift-P`: ***Character Unlock screen***: Froce the character select screen to play Pico being unlocked. Only available on debug builds. | ||
- `Ctrl-Alt-Shift-N`: ***Character Not seen***: Mark all characters as not seen and make BF glow again as there is a character to unlock. Only available on debug builds. | ||
- `Ctrl-Alt-Shift-E`: ***Dump save data***: Self explainatory. Only available on debug builds. | ||
- `Ctrl-Alt-Shift-L`: ***Force crash***: Force crash and create a log dump. Only available on debug builds. |
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This one is actually already documented at line 10, although the hot key is currently incorrect (missing the ALT key) which my PR #4010 corrects. But I wouldn't mind closing my PR and you including the correction in this one instead.
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Just edited my suggestion comment to use your (Eric's) detailed wording.
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Well just checked, it only works on the main menu, not any state.
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Are you sure? From my testing it works in pretty much any state.
Only available on debug builds.
It also works on Release so that's a bit misleading.
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Oh my bad, it's only in the main menu for debug, works everywhere on released (why though? no idea...)
If Force Crashing really is available in any state, Line 10 should be kept and the duplicate mention should be removed. Please also ensure that the information about debug builds is accurate! |
Alright, done |
After checking the docs and
MainMenuState.hx
, I noticed only one of the 7 hotkeys is listed, so there is the list updated