These are tools for generating objects on Terrain which works in the editor. There are two modes of operation: to spawn all over terrain or to spawn in the box collider zone (works almost like a paintbrush 😁).
To use it, just transfer the TerrainObjectSpawner.ts script to your project.
Adding an instrument to the scene:
Basic tuning of the instrument:
Spawn objects all over the terrain:
Spawn objects in the area: