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🐛 修复商品图标显示问题,移除测试道具 #1817

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merged 1 commit into from
Jan 6, 2025

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HibiKier
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@HibiKier HibiKier commented Jan 6, 2025

Summary by Sourcery

删除测试项目并修复项目图标显示问题。

Bug 修复:

  • 修复了项目图标未正确显示的问题。

杂项:

  • 从商店中删除了测试项目。
Original summary in English

Summary by Sourcery

Remove test items and fix the item icon display issue.

Bug Fixes:

  • Fixed an issue where item icons were not displayed correctly.

Chores:

  • Removed test items from the shop.

@AkashiCoin AkashiCoin added the bug Something isn't working label Jan 6, 2025
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sourcery-ai bot commented Jan 6, 2025

审阅者指南 by Sourcery

这个拉取请求修复了物品图标显示的错误,并从商店中移除了测试物品。

商店物品图标显示过程的序列图

sequenceDiagram
    participant C as Client
    participant S as Shop System
    participant I as Image Handler
    C->>S: Request shop items
    S->>I: Check if item has icon
    alt Has Icon
        I->>I: Convert icon to base64
        I-->>S: Return base64 image
    else No Icon
        I-->>S: Return null
    end
    S-->>C: Return shop items with optional icons
Loading

文件级别变更

变更 详情 文件
移除测试物品。
  • 从商店注册中移除多个测试物品条目(测试道具A1-A13)。
  • 将现有物品的名称更新为"神秘药水2",分区更新为"小秘密"。
  • 添加逻辑,在购买"神秘药水2"时增加用户金币1,000,000并返回成功消息。
zhenxun/builtin_plugins/shop/goods_register.py
修复物品图标显示。
  • 在尝试显示之前,添加对 goods[1].icon 存在性的检查。
  • goods_register 的导入移动到 __init__.py 中的插件元数据定义之后。
zhenxun/builtin_plugins/shop/html_image.py
zhenxun/builtin_plugins/shop/__init__.py

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Original review guide in English

Reviewer's Guide by Sourcery

This pull request fixes a bug in the item icon display and removes test items from the shop.

Sequence diagram for shop item icon display process

sequenceDiagram
    participant C as Client
    participant S as Shop System
    participant I as Image Handler
    C->>S: Request shop items
    S->>I: Check if item has icon
    alt Has Icon
        I->>I: Convert icon to base64
        I-->>S: Return base64 image
    else No Icon
        I-->>S: Return null
    end
    S-->>C: Return shop items with optional icons
Loading

File-Level Changes

Change Details Files
Removed test items.
  • Removed multiple test item entries (测试道具A1-A13) from the shop registration.
  • Updated an existing item's name to "神秘药水2" and its partition to "小秘密".
  • Added logic to increase the user's gold by 1,000,000 upon purchasing "神秘药水2" and return a success message.
zhenxun/builtin_plugins/shop/goods_register.py
Fixed item icon display.
  • Added a check for the existence of goods[1].icon before attempting to display it.
  • Moved the import of goods_register to after the plugin metadata definition in __init__.py.
zhenxun/builtin_plugins/shop/html_image.py
zhenxun/builtin_plugins/shop/__init__.py

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@HibiKier - 我已经审查了你的更改,看起来非常棒!

以下是我在审查期间查看的内容
  • 🟡 一般性问题:发现1个问题
  • 🟢 安全性:一切看起来都很好
  • 🟢 测试:一切看起来都很好
  • 🟢 复杂性:一切看起来都很好
  • 🟢 文档:一切看起来都很好

Sourcery 对开源项目是免费的 - 如果你喜欢我们的评论,请考虑分享它们 ✨
帮助我变得更有用!请在每条评论上点击 👍 或 👎,我将使用这些反馈来改进你的评论。
Original comment in English

Hey @HibiKier - I've reviewed your changes and they look great!

Here's what I looked at during the review
  • 🟡 General issues: 1 issue found
  • 🟢 Security: all looks good
  • 🟢 Testing: all looks good
  • 🟢 Complexity: all looks good
  • 🟢 Documentation: all looks good

Sourcery is free for open source - if you like our reviews please consider sharing them ✨
Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.

Comment on lines +36 to +38
icon = (
"data:image/png;base64,"
+ BuildImage.open(ICON_PATH / goods[1].icon).pic2bs4()[9:]
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建议: 为文件操作添加错误处理

BuildImage.open() 调用可能会在文件丢失或损坏时失败。考虑将其包装在 try-except 块中。

建议的实现:

        icon = None
        if goods[1].icon:
            try:
                icon = (
                    "data:image/png;base64,"
                    + BuildImage.open(ICON_PATH / goods[1].icon).pic2bs4()[9:]
                )
            except Exception as e:
                logger.warning(f"加载商品 {goods[1].goods_name} 的图标失败:{e}")

你需要确保在文件顶部导入了日志记录器。如果尚未存在,请添加此导入:

from loguru import logger

如果你的项目使用不同的日志记录系统,你应该调整日志记录的导入和调用以匹配你现有的日志记录约定。

Original comment in English

suggestion: Add error handling for file operations

The BuildImage.open() call could fail if the file is missing or corrupted. Consider wrapping this in a try-except block.

Suggested implementation:

        icon = None
        if goods[1].icon:
            try:
                icon = (
                    "data:image/png;base64,"
                    + BuildImage.open(ICON_PATH / goods[1].icon).pic2bs4()[9:]
                )
            except Exception as e:
                logger.warning(f"Failed to load icon for goods {goods[1].goods_name}: {e}")

You'll need to ensure the logger is imported at the top of the file. Add this import if it's not already present:

from loguru import logger

If you're using a different logging system in your project, you should adjust the logging import and call to match your existing logging convention.

@HibiKier HibiKier merged commit 2f939ff into main Jan 6, 2025
3 checks passed
@HibiKier HibiKier deleted the bugfix/fix-shop-c branch January 6, 2025 13:23
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2 participants