Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This pr enables a quest step to spawn an item onto the map that the player is currently on.
The user specifies an item id and an amount inside the quest step. When the quest reaches this step, the item is spawned onto the map and the quest immediately moves onto the next step.
It will try to spawn the item inside a static furniture container on the same y level as the player. If no furniture like that can be found, nothing happens. No filtering of furniture takes place, so the item could pawn inside a tree.
The next step is to spawn the item on a random empty tile, but that's not implemented in this pr.