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Releases: LordOfDragons/dragengine

Drag[en]gine Game Engine Release 1.7.1

16 Nov 17:40
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v1.7.1 release of the Drag[en]gine Game Engine.

Contains installers for End-Users (gamers) as well as Development tools for Game developers.

See https://dragondreams.ch/?page_id=307 for the full listing.

For End-Users and Game Developers:

  • install-dragengine-1.7.1-linux64.sh
  • install-dragengine-1.7.1-windows64.exe
  • dragengine-live-1.7.1.zip (live-build suitable for running games without installing the game engine or demo-sessions on exhibitions)

For Game Developers (you do NOT need source code nor compiling to develop games,
just the engine and the IGDE):

  • install-deigde-1.7.1-linux64.sh
  • install-deigde-1.7.1-windows64.exe

For Engine Module developers:

  • install-dragengine-dev-1.7.1-linux64.sh
  • install-dragengine-dev-1.7.1-windows64.exe

For IGDE Editor developers:

  • install-deigde-dev-1.7.1-linux64.sh
  • install-deigde-dev-1.7.1-windows64.exe

Example projects to learn developing with the Drag[en]gine Game Engine can be found on the Wiki (https://developer.dragondreams.ch/wiki/doku.php/gamedev:deigde:exampleprojects) and in the DEExamples repository (https://github.com/LordOfDragons/deexamples).

Drag[en]gine Game Engine Release 1.7

07 Nov 10:41
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v1.7 release of the Drag[en]gine Game Engine.

Contains installers for End-Users (gamers) as well as Development tools for Game developers.

See https://dragondreams.ch/?page_id=307 for the full listing.

For End-Users and Game Developers:

  • install-dragengine-1.7-linux64.sh
  • install-dragengine-1.7-windows64.exe
  • dragengine-live-1.7.zip (live-build suitable for running games without installing the game engine or demo-sessions on exhibitions)

For Game Developers (you do NOT need source code nor compiling to develop games,
just the engine and the IGDE):

  • install-deigde-1.7-linux64.sh
  • install-deigde-1.7-windows64.exe

For Engine Module developers:

  • install-dragengine-dev-1.7-linux64.sh
  • install-dragengine-dev-1.7-windows64.exe

For IGDE Editor developers:

  • install-deigde-dev-1.7-linux64.sh
  • install-deigde-dev-1.7-windows64.exe

Example projects to learn developing with the Drag[en]gine Game Engine can be found on the Wiki (https://developer.dragondreams.ch/wiki/doku.php/gamedev:deigde:exampleprojects) and in the DEExamples repository (https://github.com/LordOfDragons/deexamples).

Drag[en]gine Game Engine Release 1.6

15 Sep 01:19
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v1.6 release of the Drag[en]gine Game Engine.

Contains installers for End-Users (gamers) as well as Development tools for Game developers.

See https://dragondreams.ch/?page_id=307 for the full listing.

For End-Users and Game Developers:

  • install-dragengine-1.6-linux64.sh
  • install-dragengine-1.6-windows64.exe
  • dragengine-live-1.6.zip (live-build suitable for running games without installing the game engine or demo-sessions on exhibitions)

For Game Developers (you do NOT need source code nor compiling to develop games,
just the engine and the IGDE):

  • install-deigde-1.6-linux64.sh
  • install-deigde-1.6-windows64.exe

For Engine Module developers:

  • install-dragengine-dev-1.6-linux64.sh
  • install-dragengine-dev-1.6-windows64.exe

For IGDE Editor developers:

  • install-deigde-dev-1.6-linux64.sh
  • install-deigde-dev-1.6-windows64.exe

Example projects to learn developing with the Drag[en]gine Game Engine can be found on the Wiki (https://developer.dragondreams.ch/wiki/doku.php/gamedev:deigde:exampleprojects) and in the DEExamples repository (https://github.com/LordOfDragons/deexamples).

Drag[en]gine Game Engine Release 1.5.1

09 Aug 13:02
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v1.5.1 quick fix release of the Drag[en]gine Game Engine.

Contains installers for End-Users (gamers) as well as Development tools for Game developers.

Fixes:

  • Dragengine: Hardened linked lists against adding items already in another list
  • Dragonscript: Fixed missing template file due to GIT refused to commit the file properly
  • Dragonscript: Fixed FormLayout not using left padding properly
  • OpenGL: Fixed transparent passes incorrectly filtering holed transparent geometry
  • OpenGL: Changed shader language compiler to not throw exceptions if SSBO support is missing
  • OpenGL: Fixed potential problem with component moving immediately from one game world to another with no frame delay
  • IGDE: Fixed auto-fill of project path in new project dialot not working correctly

For End-Users and Game Developers:

  • install-dragengine-1.5.1-linux64.sh
  • install-dragengine-1.5.1-windows64.exe
  • dragengine-live-1.5.1.zip (live-build suitable for running games without installing the game engine or demo-sessions on exhibitions)

For Game Developers (you do NOT need source code nor compiling to develop games,
just the engine and the IGDE):

  • install-deigde-1.5.1-linux64.sh
  • install-deigde-1.5.1-windows64.exe

For Engine Module developers:

  • install-dragengine-dev-1.5.1-linux64.sh
  • install-dragengine-dev-1.5.1-windows64.exe

For IGDE Editor developers:

  • install-deigde-dev-1.5.1-linux64.sh
  • install-deigde-dev-1.5.1-windows64.exe

Example projects to learn developing with the Drag[en]gine Game Engine can be found on the Wiki (https://developer.dragondreams.ch/wiki/doku.php/gamedev:deigde:exampleprojects) and in the DEExamples repository (https://github.com/LordOfDragons/deexamples).

Drag[en]gine Game Engine Release 1.5

06 Jul 13:00
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v1.5 release of the Drag[en]gine Game Engine.

Contains installers for End-Users (gamers) as well as Development tools for Game developers.

See https://dragondreams.ch/?page_id=307 for the full listing.

For End-Users and Game Developers:

  • install-dragengine-1.5-linux64.sh
  • install-dragengine-1.5-windows64.exe
  • dragengine-live-1.5.zip (live-build suitable for running games without installing the game engine or demo-sessions on exhibitions)

For Game Developers (you do NOT need source code nor compiling to develop games,
just the engine and the IGDE):

  • install-deigde-1.5-linux64.sh
  • install-deigde-1.5-windows64.exe

For Engine Module developers:

  • install-dragengine-dev-1.5-linux64.sh
  • install-dragengine-dev-1.5-windows64.exe

For IGDE Editor developers:

  • install-deigde-dev-1.5-linux64.sh
  • install-deigde-dev-1.5-windows64.exe

Example projects to learn developing with the Drag[en]gine Game Engine can be found on the Wiki (https://developer.dragondreams.ch/wiki/doku.php/gamedev:deigde:exampleprojects) and in the DEExamples repository (https://github.com/LordOfDragons/deexamples).

Drag[en]gine Game Engine Release 1.4

23 Nov 16:34
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v1.4 release of the Drag[en]gine Game Engine.

Contains installers for End-Users (gamers) as well as Development tools for Game developers.

See https://dragondreams.ch/?page_id=307 for the full listing.

For End-Users and Game Developers:

  • install-dragengine-1.4-linux64.sh
  • install-dragengine-1.4-windows64.exe
  • dragengine-live-1.4.zip (live-build suitable for running games without installing the game engine or demo-sessions on exhibitions)

For Game Developers (you do NOT need source code nor compiling to develop games,
just the engine and the IGDE):

  • install-deigde-1.4-linux64.sh
  • install-deigde-1.4-windows64.exe

For Engine Module developers:

  • install-dragengine-dev-1.4-linux64.sh
  • install-dragengine-dev-1.4-windows64.exe

For IGDE Editor developers:

  • install-deigde-dev-1.4-linux64.sh
  • install-deigde-dev-1.4-windows64.exe

Example projects to learn developing with the Drag[en]gine Game Engine can be found on the Wiki (https://developer.dragondreams.ch/wiki/doku.php/gamedev:deigde:exampleprojects) and in the DEExamples repository (https://github.com/LordOfDragons/deexamples).

Drag[en]gine Game Engine Release 1.3.1

13 Oct 21:15
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v1.3.1 release of the Drag[en]gine Game Engine.

Sub Release containing v1.3 Drag[en]gine Libraries updated with DragonScript native class documentation required by initial release of KDevelop DragonScript Language Plugin: https://github.com/LordOfDragons/kdevelop-lang-dragonscript .

  • install-dragengine-1.3.1-linux64.sh

Drag[en]gine Game Engine Release 1.3

14 Sep 13:54
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v1.3 release of the Drag[en]gine Game Engine.

Contains installers for End-Users (gamers) as well as Development tools for Game developers.

See https://dragondreams.ch/?page_id=307 for the full listing.

For End-Users and Game Developers:

  • install-dragengine-1.3-linux64.sh
  • install-dragengine-1.3-windows64.exe
  • dragengine-live-1.3.zip (live-build suitable for running games without installing the game engine or demo-sessions on exhibitions)

For Game Developers (you do NOT need source code nor compiling to develop games,
just the engine and the IGDE):

  • install-deigde-1.3-linux64.sh
  • install-deigde-1.3-windows64.exe

For Engine Module developers:

  • install-dragengine-dev-1.3-linux64.sh
  • install-dragengine-dev-1.3-windows64.exe

For IGDE Editor developers:

  • install-deigde-dev-1.3-linux64.sh
  • install-deigde-dev-1.3-windows64.exe

Example projects to learn developing with the Drag[en]gine Game Engine can be found on the Wiki (https://developer.dragondreams.ch/wiki/doku.php/gamedev:deigde:exampleprojects) and in the DEExamples repository (https://github.com/LordOfDragons/deexamples).

Drag[en]gine Game Engine Release 1.2

18 Jul 18:36
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v1.2 release of the Drag[en]gine Game Engine.

Contains installers for End-Users (gamers) as well as Development tools for Game developers.

See https://dragondreams.ch/?page_id=307 for the full listing.

For End-Users and Game Developers:

  • install-dragengine-1.2-linux64.sh
  • install-dragengine-1.2-windows64.exe
  • dragengine-live-1.2.zip (live-build suitable for running games without installing the game engine or demo-sessions on exhibitions)

For Game Developers (you do NOT need source code nor compiling to develop games,
just the engine and the IGDE):

  • install-deigde-1.2-linux64.sh
  • install-deigde-1.2-windows64.exe

For Engine Module developers:

  • install-dragengine-dev-1.2-linux64.sh
  • install-dragengine-dev-1.2-windows64.exe

For IGDE Editor developers:

  • install-deigde-dev-1.2-linux64.sh
  • install-deigde-dev-1.2-windows64.exe

Example projects to learn developing with the Drag[en]gine Game Engine can be found on the Wiki (https://developer.dragondreams.ch/wiki/doku.php/gamedev:deigde:exampleprojects) and in the DEExamples repository (https://github.com/LordOfDragons/deexamples).

Drag[en]gine Game Engine Release 1.1

24 May 21:14
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v1.1 release of the Drag[en]gine Game Engine.

Contains installers for End-Users (gamers) as well as Development tools for Game developers.

See https://dragondreams.ch/?page_id=152 for the full listing.

For End-Users and Game Developers:

  • install-dragengine-1.1-linux64.sh
  • install-dragengine-1.1-windows64.exe
  • dragengine-live-1.1.zip (live-build suitable for running games without installing the game engine or demo-sessions on exhibitions)

For Game Developers (you do NOT need source code nor compiling to develop games,
just the engine and the IGDE):

  • install-deigde-1.1-linux64.sh
  • install-deigde-1.1-windows64.exe

For Engine Module developers:

  • install-dragengine-dev-1.1-linux64.sh
  • install-dragengine-dev-1.1-windows64.exe

For IGDE Editor developers:

  • install-deigde-dev-1.1-linux64.sh
  • install-deigde-dev-1.1-windows64.exe

Example projects to learn developing with the Drag[en]gine Game Engine can be found on the Wiki (https://developer.dragondreams.ch/wiki/doku.php/gamedev:deigde:exampleprojects) and in the DEExamples repository (https://github.com/LordOfDragons/deexamples).