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Releases: Lyaaaaaaaaaaaaaaa/Godot_File_Downloader

Release 1.0.3

29 Jul 11:59
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Full Changelog: v1.0.2...v1.0.3

Release 1.0.2

15 Nov 10:56
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  • Updated the _downloads_done function 22be119

Release 1.0.1

10 Nov 11:00
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Full Changelog: v1.0.0...v1.0.1

Breaking changes

  • The signal file_downloaded now has an argument. Your signal handlers for file_downloaded will now have to await a parameter of type String. Otherwise, they will trigger an error and won't be executed.

Like this
func _on_file_downloaded(p_file_name : String) -> void:

Release 1.0.0 (Godot 4 upgrade)

21 Sep 13:35
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Full Changelog: v0.2.4...v1.0.0

Release 0.2.4 (Godot 3.x)

18 Apr 14:43
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Fixed not being able to reuse the downloader to download a second batch of files.

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Full Changelog: v0.2.3...v0.2.4

Release v0.2.3

29 Dec 10:03
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Full Changelog: v0.2.2...v0.2.3

Release v0.2.2

25 Dec 22:33
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Full Changelog: v0.2.1...v0.2.2

Release v0.2.1

23 Dec 19:33
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Full Changelog: v0.2.0...v0.2.1

Release v0.2.0

10 Nov 10:23
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Warning!

For some reasons the project doesn't work with Godot v3.4.

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Full Changelog: v0.1.2...v0.2.0

Release v0.1.2

11 Oct 10:05
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Full Changelog: v0.1.1...v0.1.2