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working on some hacky randering
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Green-Sky committed Jun 11, 2022
1 parent f6fa9f9 commit b1a6653
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Showing 9 changed files with 286 additions and 1 deletion.
72 changes: 72 additions & 0 deletions framework/vulkan_renderer/src/mm/services/vulkan_renderer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -14,8 +14,20 @@

#include <SDL_vulkan.h>

// HACK
namespace { // dont leak linkage
#include <mm/vulkan/res/tut1.vert.spv.h>
#include <mm/vulkan/res/tut1.frag.spv.h>

// meh, we dont have the type, only the value
//static_assert(alignof(tut1_vert_spv) == alignof(uint32_t));
//static_assert(alignof(tut1_frag_spv) == alignof(uint32_t));
}

#include <mm/logger.hpp>

// https://youtu.be/eaKeeRngZBo

// this needs to be defined only once
VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE

Expand Down Expand Up @@ -219,8 +231,17 @@ void VulkanRenderer::disable(Engine&) {
}
};

auto device_destroy_each_kv = [&device](auto& map) {
for (const auto& it : map) {
device.destroy(it.second);
}
};

device.waitIdle();

// resouce cache
device_destroy_each_kv(_r_shader_module);

device_destroy_each(_swapchain_framebuffers);
device_destroy_each(_swapchain_image_views);
device.destroy(_swapchain);
Expand Down Expand Up @@ -459,6 +480,57 @@ bool VulkanRenderer::createSwapchain(Engine& engine) {

// TODO: move

// TODO: refactor, provide "primitive" wrapper like opengl
auto create_shader_module = [&](const uint8_t* data, const size_t size) -> vk::ShaderModule {
return device.createShaderModule(vk::ShaderModuleCreateInfo{
{},
size,
reinterpret_cast<const uint32_t*>(data)
});
};

using namespace entt::literals;

auto vert_module = create_shader_module(tut1_vert_spv, tut1_vert_spv_len);
_r_shader_module["tut1_vert"_hs] = vert_module;
auto frag_module = create_shader_module(tut1_frag_spv, tut1_frag_spv_len);
_r_shader_module["tut1_frag"_hs] = frag_module;

std::vector<vk::PipelineShaderStageCreateInfo> pl_shader_ci {
{
{},
vk::ShaderStageFlagBits::eVertex,
vert_module,
"main",
},
{
{},
vk::ShaderStageFlagBits::eFragment,
frag_module,
"main",
}
};

std::vector<vk::PipelineVertexInputStateCreateInfo> pl_vertex_input_ci {
// hardcoded in shader, so no actual data here
{},
{}, // do i need two?
};

vk::PipelineInputAssemblyStateCreateInfo pl_input_asm_ci {
{},
vk::PrimitiveTopology::eTriangleList,
VK_FALSE
};

device.createGraphicsPipeline({}, {
{},
static_cast<uint32_t>(pl_shader_ci.size()),
pl_shader_ci.data(),
pl_vertex_input_ci.data(),
&pl_input_asm_ci,
});

_swapchain_framebuffers.clear();
for (const auto& img_view : _swapchain_image_views) {
vk::ImageView tmp_img_view = img_view;
Expand Down
14 changes: 14 additions & 0 deletions framework/vulkan_renderer/src/mm/services/vulkan_renderer.hpp
Original file line number Diff line number Diff line change
@@ -1,7 +1,9 @@
#pragma once

#include "entt/core/hashed_string.hpp"
#include <mm/engine_fwd.hpp>
#include <mm/services/service.hpp>
#include <unordered_map>

// fwd vk stuff

Expand All @@ -25,6 +27,7 @@ MM_VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore)
MM_VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence)
MM_VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView)
MM_VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer)
MM_VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule)

// extensions
MM_VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugUtilsMessengerEXT)
Expand Down Expand Up @@ -57,6 +60,9 @@ class VulkanRenderer : public Service {
std::vector<VkSemaphore> _swapchain_sem_render_finished{};
std::vector<VkFence> _swapchain_fence_in_flight{};

// resource cache
std::unordered_map<entt::hashed_string::hash_type, VkShaderModule> _r_shader_module{};

public:
VulkanRenderer(void);
~VulkanRenderer(void);
Expand All @@ -73,6 +79,14 @@ class VulkanRenderer : public Service {
bool createDevice(Engine& engine);

bool createSwapchain(Engine& engine);

//VkShaderModule getR_shader_module(const entt::hashed_string::value_type key) {
//return _r_shader_module.at(key);
//}

//VkShaderModule getR_shader_module(const char* key) {
//return getR_shader_module(entt::hashed_string::value(key));
//}
};

} // MM::Services
Expand Down
10 changes: 10 additions & 0 deletions framework/vulkan_renderer/src/mm/vulkan/res/tut1.frag
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
#version 450

layout(location = 0) in vec3 fragColor;

layout(location = 0) out vec4 outColor;

void main() {
outColor = vec4(fragColor, 1.0);
}

Binary file not shown.
45 changes: 45 additions & 0 deletions framework/vulkan_renderer/src/mm/vulkan/res/tut1.frag.spv.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,45 @@
alignas(uint32_t) unsigned char tut1_frag_spv[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x03, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00,
0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
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0x06, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f,
0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00,
0x0d, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x0d, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00,
0x07, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
0x3e, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00
};
unsigned int tut1_frag_spv_len = 500;
21 changes: 21 additions & 0 deletions framework/vulkan_renderer/src/mm/vulkan/res/tut1.vert
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
#version 450

layout(location = 0) out vec3 fragColor;

vec2 positions[3] = vec2[](
vec2(0.0, -0.5),
vec2(0.5, 0.5),
vec2(-0.5, 0.5)
);

vec3 colors[3] = vec3[](
vec3(1.0, 0.0, 0.0),
vec3(0.0, 1.0, 0.0),
vec3(0.0, 0.0, 1.0)
);

void main() {
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
fragColor = colors[gl_VertexIndex];
}

Binary file not shown.
123 changes: 123 additions & 0 deletions framework/vulkan_renderer/src/mm/vulkan/res/tut1.vert.spv.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,123 @@
alignas(uint32_t) unsigned char tut1_vert_spv[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x03, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00,
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0x15, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
0x1d, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x2b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x06, 0x00,
0x20, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x1f, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x21, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
0x3b, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
0x23, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00,
0x26, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x28, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x1d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x30, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
0x30, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x33, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x14, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x0c, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x17, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x23, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
0x41, 0x00, 0x05, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
0x0c, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x07, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00,
0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x1d, 0x00, 0x00, 0x00,
0x2d, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
0x0d, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00,
0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
0x24, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x2f, 0x00, 0x00, 0x00,
0x2d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
0x32, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00,
0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
0x32, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
0x35, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x31, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00,
0x38, 0x00, 0x01, 0x00
};
unsigned int tut1_vert_spv_len = 1432;
2 changes: 1 addition & 1 deletion framework/vulkan_renderer/test/vulkan_test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ TEST(sdl_service, window_vulkan) {
ASSERT_TRUE(vk_rend.createDevice(engine));
ASSERT_TRUE(vk_rend.createSwapchain(engine));

engine.run();
//engine.run();

engine.disableService<MM::Services::VulkanRenderer>();
engine.disableService<MM::Services::SDLService>();
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