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  1. Incomplete-ECS-Game-Engine Incomplete-ECS-Game-Engine Public

    This was a small project I wrote to test how trivial it was to multithread systems using the data oriented design paradigm. At the time, I didn't know about cache locality and other concepts that I…

    C# 1

  2. File-Updater-Program-Client-Server File-Updater-Program-Client-Server Public

    After the user logs in, the software creates hashes of a directory and sends those to a master server. The master server spawns threads and handles file access. It currently has a flaw where it bot…

    C#

  3. Multithreaded_RSA Multithreaded_RSA Public

    A multithreaded RSA public/private key generator

    C++

  4. Tribes-An-Anthropology-Game Tribes-An-Anthropology-Game Public

    A Kings of Dragon's Pass clone that would teach cultural anthropology terms as well as raise awareness of the impact culture plays in our decision making. Each tribe would have cultural properties…

    Java

  5. SS13-Mining-Mech-Clone SS13-Mining-Mech-Clone Public

    A 2D RPG that was client/server based. Currently, it allows multiple connections and authentication through an SQL database. Once in, the player would be presented with a screen to create character…

    C#

  6. World-Generation-Unity-Engine-Optimization World-Generation-Unity-Engine-Optimization Public

    Unity Jobs Based World Generator

    C# 1