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updated patchnotes to match with artdev's final version
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Signed-off-by: Dev1ss0 <[email protected]>
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Dev1ss0 authored Jan 17, 2025
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17 changes: 12 additions & 5 deletions markdown/patchnotes/changelogs/ANDROID.md
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## "Gladiolus" release (latest)


- Fully fixed a bug when 1.21.1+ did not show anything with GL4ES
- Other minor launcher crash fixes
- Technical changes:
- Refactored screen size management for better screen dimension changing support
- Improved ReplayMod support (available by installing the FFMpeg plugin)
- Additions:
- Added new renderer: LTW
- Refactored screen size management
- Supports incomplete OpenGL 3.2, based on OpenGL ES 3.0 (with optional features from 3.1 and 3.2)
- Allows you to run Sodium, Iris (note that shader support is limited), Immersive Portals (GL_EXT_clip_cull_distance required), Create and most other mods for new versions of the game which previously only worked on Zink
- Known bugs: colors may not be right in Xaero's map mods.
- Added the new "Quick Settings" menu to the in-game sidebar
- Allows you to adjust resolution, gesture settings and gyroscope settings while the game is running.
UX changes
- Improved default settings
- Improved download progress display
- Improved ReplayMod support (available by installing the FFMpeg plugin)
- UI changes
- Other bug fixes
- Improved download progress display for game installation



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