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DS Tournament Updates #291

Merged
merged 2 commits into from
Jan 22, 2025
Merged

DS Tournament Updates #291

merged 2 commits into from
Jan 22, 2025

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starknetdev
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@starknetdev starknetdev commented Jan 22, 2025

  • ds tournament on a separate tab
  • environment configs used as variables for tournament game queries

Summary by CodeRabbit

  • New Features

    • Introduced Dark Shuffle Tournament functionality
    • Added new tournament-related environment variables
    • Updated leaderboard and menu displays to support tournament mode
  • Changes

    • Modified tournament GraphQL endpoint
    • Updated screen navigation to include tournament screen
    • Refined tournament visibility and rendering logic
  • Removed

    • Removed previous tournament overview component
    • Simplified menu structure related to tournament display

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coderabbitai bot commented Jan 22, 2025

Caution

Review failed

The pull request is closed.

Walkthrough

The pull request introduces changes to support a new "Dark Shuffle Tournament" feature across multiple frontend components. The modifications include updating network configurations, adding environment variables, and modifying UI components to handle tournament-specific logic. The changes primarily focus on integrating tournament functionality into the application's navigation, leaderboard display, and screen management, with new conditional rendering based on tournament activation status.

Changes

File Change Summary
ui/src/app/components/leaderboard/SeasonTable.tsx Added logic to handle Dark Shuffle Tournament display, including new environment variable checks and updated tournament title rendering
ui/src/app/containers/AdventurerScreen.tsx Removed DSTournamentOverview component and related tournament menu logic
ui/src/app/hooks/useUIStore.ts Updated ScreenPage type to include new "tournament" option
ui/src/app/lib/networkConfig.ts Updated tournamentGQLURL for mainnet to a new GraphQL endpoint
ui/src/app/page.tsx Added tournament-related imports, menu items, and screen rendering logic

Sequence Diagram

sequenceDiagram
    participant User
    participant MainPage
    participant MenuItems
    participant Screen
    
    User->>MainPage: Navigates to application
    MainPage->>MenuItems: Check tournament activation
    alt Tournament Active
        MenuItems-->>MainPage: Return tournament menu items
    else Tournament Inactive
        MenuItems-->>MainPage: Return default menu items
    end
    
    User->>MainPage: Selects menu item
    MainPage->>Screen: Update screen state
    alt Screen is Tournament
        Screen->>Screen: Render DSTournamentOverview
    else Other Screen
        Screen->>Screen: Render corresponding component
    end
Loading

Possibly related PRs

  • Integrate Dark Shuffle Tournament #290: The changes in this PR directly relate to the integration of the "Dark Shuffle Tournament," which aligns with the new features introduced in the main PR regarding tournament handling and display logic.

Poem

🏆 A Tournament of Pixels Bright 🐰
Dark Shuffle comes with coding might
Menus dance, screens unfurl
A rabbit's code begins to swirl
Tournament dreams take digital flight! 🚀


📜 Recent review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 0f9e89e and 6882a6c.

📒 Files selected for processing (5)
  • ui/src/app/components/leaderboard/SeasonTable.tsx (2 hunks)
  • ui/src/app/containers/AdventurerScreen.tsx (1 hunks)
  • ui/src/app/hooks/useUIStore.ts (1 hunks)
  • ui/src/app/lib/networkConfig.ts (1 hunks)
  • ui/src/app/page.tsx (5 hunks)
✨ Finishing Touches
  • 📝 Generate Docstrings (Beta)

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@starknetdev starknetdev merged commit 699bfbe into main Jan 22, 2025
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