Releases: Pyrdacor/Ambermoon.net
Releases · Pyrdacor/Ambermoon.net
v1.10.4
v1.10.3
v1.10.2
v1.10.1
Release v1.10.1
- 3rd episode of Ambermoon Advanced was added (german only for now)
- Light is now updated correctly after waiting for several hours
- Spell book and read magic buttons are no longer available for non-magic chars when opening camp
- Tiles in 3D are no longer explored if the active player is blind or the party can't see due to darkness
- Fixed some cheats and added new ones
- Game is now continued/started in main menu with space or enter key
- Looted chests and opened doors will now update their automap icons automatically
- Looted treasures will now remove their automap icon automatically
- Fixed shader error handling which led to crashes on some systems even though everything was ok
- Fixed some shader issues which caused problems on some systems
- Fixed 2D random animations and auto-poison
- WASD movement no longer works when overweight is active
- A lot of small fixes and improvements
v1.10.0
Release v1.10.0
- Fixed/improved some monster animations in battle
- Fixed a text render bug where a space before a newline produced two newlines
- Fixed crash when some players fled and the last one gets unable to act (e.g. cursed)
- Fixed wrong defense values in character info (inventory)
- Minor improvements for fading during 3D map changes
- Some possible crash fixes
- Some more Czech text fixes