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fix position
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stilnat committed Oct 14, 2023
1 parent 5422a11 commit 05d84dc
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Showing 2 changed files with 18 additions and 296 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,8 @@ GameObject:
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Expand All @@ -29,11 +31,7 @@ Transform:
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Expand Down Expand Up @@ -82,9 +80,9 @@ MonoBehaviour:
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Expand Down Expand Up @@ -419,11 +143,3 @@ MeshRenderer:
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Original file line number Diff line number Diff line change
Expand Up @@ -171,11 +171,17 @@ protected virtual void UpdateMeshAndDirection()
{
var info = _pipeAdjacency.GetMeshAndDirection(_adjacencyMap, _verticalConnection);
transform.localRotation = Quaternion.identity;
_filter.transform.localPosition = Vector3.zero;

var pos = transform.position;

if (info.Mesh == _pipeAdjacency.verticalMesh)
{
_filter.transform.localPosition -= new Vector3(0,0.67f,0);
transform.position = new Vector3(pos.x, -0.67f, pos.z);
}
else if (_filter.mesh == _pipeAdjacency.verticalMesh)
{
transform.position = new Vector3(pos.x, 0f, pos.z);
return;
}
_filter.mesh = info.Mesh;
Quaternion localRotation = _filter.transform.localRotation;
Expand Down

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