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[TransferBench] ConfigFile parsing fixes, adding additional info (#422)
* [TransferBench] Adding GPU to NUMA distance detection, parsing fixes, config file generation fix * [TransferBench] Fixing up NUMA node detection by filtering pools
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/* | ||
Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved. | ||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
The above copyright notice and this permission notice shall be included in | ||
all copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
THE SOFTWARE. | ||
*/ | ||
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// Helper macro for checking HSA calls | ||
#define HSA_CHECK(cmd) \ | ||
do { \ | ||
hsa_status_t error = (cmd); \ | ||
if (error != HSA_STATUS_SUCCESS) { \ | ||
const char* errString = NULL; \ | ||
hsa_status_string(error, &errString); \ | ||
std::cerr << "Encountered HSA error (" << errString << ") at line " \ | ||
<< __LINE__ << " in file " << __FILE__ << "\n"; \ | ||
exit(-1); \ | ||
} \ | ||
} while (0) | ||
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// Structure to hold HSA agent information | ||
struct AgentData | ||
{ | ||
bool isInitialized; | ||
std::vector<hsa_agent_t> cpuAgents; | ||
std::vector<hsa_agent_t> gpuAgents; | ||
std::vector<int> closestNumaNode; | ||
}; | ||
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// Simple callback function to return any memory pool for an agent | ||
hsa_status_t MemPoolInfoCallback(hsa_amd_memory_pool_t pool, void *data) | ||
{ | ||
hsa_amd_memory_pool_t* poolData = reinterpret_cast<hsa_amd_memory_pool_t*>(data); | ||
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// Check memory pool flags | ||
uint32_t poolFlags; | ||
HSA_CHECK(hsa_amd_memory_pool_get_info(pool, HSA_AMD_MEMORY_POOL_INFO_GLOBAL_FLAGS, &poolFlags)); | ||
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// Only consider coarse-grained pools | ||
if (!(poolFlags & HSA_AMD_MEMORY_POOL_GLOBAL_FLAG_COARSE_GRAINED)) return HSA_STATUS_SUCCESS; | ||
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*poolData = pool; | ||
return HSA_STATUS_SUCCESS; | ||
} | ||
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// Callback function to gather HSA agent information | ||
hsa_status_t AgentInfoCallback(hsa_agent_t agent, void* data) | ||
{ | ||
AgentData* agentData = reinterpret_cast<AgentData*>(data); | ||
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// Get the device type | ||
hsa_device_type_t deviceType; | ||
HSA_CHECK(hsa_agent_get_info(agent, HSA_AGENT_INFO_DEVICE, &deviceType)); | ||
if (deviceType == HSA_DEVICE_TYPE_CPU) | ||
agentData->cpuAgents.push_back(agent); | ||
if (deviceType == HSA_DEVICE_TYPE_GPU) | ||
{ | ||
agentData->gpuAgents.push_back(agent); | ||
agentData->closestNumaNode.push_back(0); | ||
} | ||
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return HSA_STATUS_SUCCESS; | ||
} | ||
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AgentData& GetAgentData() | ||
{ | ||
static AgentData agentData = {}; | ||
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if (!agentData.isInitialized) | ||
{ | ||
agentData.isInitialized = true; | ||
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// Add all detected agents to the list | ||
HSA_CHECK(hsa_iterate_agents(AgentInfoCallback, &agentData)); | ||
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// Loop over each GPU | ||
for (uint32_t i = 0; i < agentData.gpuAgents.size(); i++) | ||
{ | ||
// Collect memory pool | ||
hsa_amd_memory_pool_t pool; | ||
HSA_CHECK(hsa_amd_agent_iterate_memory_pools(agentData.gpuAgents[i], MemPoolInfoCallback, &pool)); | ||
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// Loop over each CPU agent and check distance | ||
int bestDistance = -1; | ||
for (uint32_t j = 0; j < agentData.cpuAgents.size(); j++) | ||
{ | ||
// Determine number of hops from GPU memory pool to CPU agent | ||
uint32_t hops = 0; | ||
HSA_CHECK(hsa_amd_agent_memory_pool_get_info(agentData.cpuAgents[j], | ||
pool, | ||
HSA_AMD_AGENT_MEMORY_POOL_INFO_NUM_LINK_HOPS, | ||
&hops)); | ||
// Gather link info | ||
hsa_amd_memory_pool_link_info_t* link_info = | ||
(hsa_amd_memory_pool_link_info_t *)malloc(hops * sizeof(hsa_amd_memory_pool_link_info_t)); | ||
HSA_CHECK(hsa_amd_agent_memory_pool_get_info(agentData.cpuAgents[j], | ||
pool, | ||
HSA_AMD_AGENT_MEMORY_POOL_INFO_LINK_INFO, | ||
link_info)); | ||
int numaDist = 0; | ||
for (int k = 0; k < hops; k++) | ||
{ | ||
numaDist += link_info[k].numa_distance; | ||
} | ||
if (bestDistance == -1 || numaDist < bestDistance) | ||
{ | ||
agentData.closestNumaNode[i] = j; | ||
bestDistance = numaDist; | ||
} | ||
free(link_info); | ||
} | ||
} | ||
} | ||
return agentData; | ||
} | ||
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// Returns closest CPU NUMA node to provided GPU | ||
// NOTE: This assumes HSA GPU indexing is similar to HIP GPU indexing | ||
int GetClosestNumaNode(int gpuIdx) | ||
{ | ||
AgentData& agentData = GetAgentData(); | ||
if (gpuIdx < 0 || gpuIdx >= agentData.closestNumaNode.size()) | ||
{ | ||
printf("[ERROR] GPU index out is out of bounds\n"); | ||
exit(1); | ||
} | ||
return agentData.closestNumaNode[gpuIdx]; | ||
} |
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