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A short humorous videogame. It's targeted to Android phones a tablets. With "Stanley Parable"-ish kind of humor.
There is a loading bar filling up. When it fills up, the game is over. Although you can do some actions while the loading bar fills up and twist the story.
It has multiple endings based on your actions, each playthrough takes up to three minutes.
Description below is secret to the player, he has to figure it out by himself. Although I reference the player as "you".
The loading bar is actually placed on door of a latrine, where a dwarf is making poop. But you can't see it's a latrine because the camera is initially zoomed in.
The loading bar fills up in irregular speed. Music background supports the current speed of loading.
You can tap the screen to knock on the door.
You have to learn this by experiment. There is nothing obvious what to do while the loading bar is filling up, so I suppose you will tap the screen at least once :)
There are hollow spots in the door. When you tap on them, they do sound of higher pitch than the rest of the door. If you tap on them ten times, the item is revealed. If you tap on the item, you are using the item from that point.
This mechanic gets revealed in a story. You are told to obtain a hammer. But there is another hollow spot and there are matches. You have to find the other spot by yourself.
The hammer can be obtained from a hollow spot in the door. If you hit a piece of latrine-door while using a hammer, the piece becomes damaged. When you damage all pieces, the latrine falls.
You can obtain matches by tapping a secret hollow spot in the latrine-door. If you hit the latrine-door while using the matches, the latrine gets in fire and burns down.
Mechanics that are not elaborated enough.
- Knock knock
- When player taps the screen twice in a row, the dwarf says "Who's there?" Can lead to new ending.
- Zoom in
- The heart can be zoomed in. Maybe some other spots too. Can lead to new ending.
On separate page: Storylines
Player can only read what thw dwarf says, there are no choices in dialogues.
- List of endings with their names, visited endings are highlighted. Currently played ending is highlighted the most.
- Label "More endings are coming soon."
- Label "If you like this game, please donate creation of next game or watch an ad. Thank you!"
- Label "Game by StaNov 2016"
- Button (primary) "Watch an ad and play again"
- Button "Play again"
- Buttons
- Like me on Facebook (opens URL with my fan page)
- Donate (opens URL with my wiki-donate-page)
- My Webpage (in Czech) (opens URL with my wiki)
- Rate (opens Google Play store with this game)
- Cheerful background music :)
- patient and impatiend endings
- simple graphics
- constant-speed loading-bar
- in English
- simple sounds
- Make game-design document, draw mockups
- Move it from paper to GitHub wiki
- Specify MVP
- Share on Reddit
- Process feedback
- Implement MVP
- Make Android Developer account
- Release on Android
- Make updates (other endings, more polish etc.)
- The game will be localized to English and Czech (I'm czech, so my friends can play it too :) ).
- The game is locked to landscape.