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Merge pull request #493 from Unity-Technologies/release-0.3
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Improve iOS additional instructions (#386)
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vincentpierre authored Mar 15, 2018
2 parents c664cc3 + 28303a6 commit bbbe2e7
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions docs/Using-TensorFlow-Sharp-in-Unity.md
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Expand Up @@ -74,12 +74,12 @@ If you followed these instructions well, the agents in your environment that use

* Once you build for iOS in the editor, Xcode will launch.
* In `General` -> `Linked Frameworks and Libraries`:
* Add a framework called `Framework.accelerate`
* Add a framework called `Accelerate.framework`
* Remove the library `libtensorflow-core.a`
* In `Build Settings`->`Linking`->`Other Linker Flags`:
* Double Click on the flag list
* Type `-force_load`
* Drag the library `libtensorflow-core.a` from the `Project Navigator` on the left under `Libraries/ML-Agents/Plugins/iOS` into the flag list.
* Double click on the flag list to expand the list
* Add `-force_load`
* Drag the library `libtensorflow-core.a` from the `Project Navigator` on the left under `Libraries/ML-Agents/Plugins/iOS` into the flag list, after `-force_load`.

# Using TensorFlowSharp without ML-Agents

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