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pre/post: reworked changes in AddToFullPack for correctness and portability #551
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SmileyAG
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Original file line number | Diff line number | Diff line change | ||||
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@@ -49,4 +49,14 @@ constexpr int kRenderFxTrigger = 241; // DO NOT CHANGE THIS VALUE OR YOU WILL BR | |||||
constexpr steamid_t STEAMID64_CONST = 76561197960265728; // 0x110000100000000 | ||||||
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// - Custom macros | ||||||
#define GET_PEV(thisptr) *reinterpret_cast<entvars_t**>(reinterpret_cast<uintptr_t>(thisptr) + off_pev); | ||||||
#define GET_PEV(thisptr) *reinterpret_cast<entvars_t**>(reinterpret_cast<uintptr_t>(thisptr) + off_pev); | ||||||
#define SET_OR_UNSET_FLAG(boolVar, setVar, flag) boolVar ? (setVar |= flag) : (setVar &= ~flag); | ||||||
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Suggested change
Otherwise it's possible to get unintended splitting. |
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// - Custom enums | ||||||
typedef enum | ||||||
{ | ||||||
BXT_ADDTOFULLPACK_STATE_NO = 0, | ||||||
BXT_ADDTOFULLPACK_STATE_HIDDEN_ENTITIES, | ||||||
BXT_ADDTOFULLPACK_STATE_HIDDEN_ENTITIES_CLIENTSIDE, | ||||||
BXT_ADDTOFULLPACK_STATE_TRIGGERS | ||||||
} BXT_ENUM_ADDTOFULLPACK; |
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Damn, how did I let this happen and the compiler didn't even complain? Will fix it later simply to:
SET_OR_UNSET_FLAG(oldEffectsNodraw, ent->v.effects, EF_NODRAW);
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Not sure I would've caught this. It's difficult to review when two different changes are bundled together in one commit like this, especially when the diff is completely messed up too