Skip to content

Commit

Permalink
renderer: fix floating window damage (hyprwm#8182)
Browse files Browse the repository at this point in the history
  • Loading branch information
ikalco authored Oct 21, 2024
1 parent 4093b99 commit 9df0f0b
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/events/Windows.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -687,6 +687,8 @@ void Events::listener_unmapWindow(void* owner, void* data) {

g_pLayoutManager->getCurrentLayout()->onWindowRemoved(PWINDOW);

g_pHyprRenderer->damageWindow(PWINDOW);

// do this after onWindowRemoved because otherwise it'll think the window is invalid
PWINDOW->m_bIsMapped = false;

Expand Down Expand Up @@ -726,8 +728,6 @@ void Events::listener_unmapWindow(void* owner, void* data) {

g_pCompositor->addToFadingOutSafe(PWINDOW);

g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID));

if (!PWINDOW->m_bX11DoesntWantBorders) // don't animate out if they weren't animated in.
PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.value() + Vector2D(0.01f, 0.01f); // it has to be animated, otherwise onWindowPostCreateClose will ignore it

Expand Down

0 comments on commit 9df0f0b

Please sign in to comment.