This Jupyter notebook implements a simulation of the multi-armed bandit problem using a stochastic approach. It provides a framework for creating and running bandit simulations, which can be useful for studying reinforcement learning algorithms and decision-making under uncertainty.
- Implements Bernoulli bandits with random probability distributions
- Simulates multi-armed bandit games with a configurable number of bandits and time steps
- Provides a function to run multiple simulations and average the results
- Includes example usage for both a single game and a full simulation
- Python 3.x
- Jupyter Notebook or JupyterLab
- NumPy
- Ensure you have Python 3.x installed on your system.
- Install Jupyter Notebook if you haven't already:
pip install jupyter
- Install NumPy if you haven't already:
pip install numpy
- Download the
Multi_Armed_Bandit_Simulation.ipynb
file to your local machine.
- Navigate to the directory containing the notebook in your terminal or command prompt.
- Start Jupyter Notebook:
jupyter notebook
- In the Jupyter interface that opens in your web browser, click on
Multi_Armed_Bandit_Simulation.ipynb
to open it. - You can run individual cells by selecting them and pressing Shift+Enter, or run all cells from the "Cell" menu by selecting "Run All".
To customize the simulation parameters, modify the values in the cells containing the example usage. For instance:
# Run a simple game
game = BanditsGame(K=5, T=50) # 5 bandits, 50 time steps
game.run_stochastic()
# Run the full simulation
stochastic_results = run_simulation(n_runs=20, runs_per_game=200, K=5, T=2000)
You can copy the relevant cells containing the classes and functions from this notebook to use in your own Jupyter notebooks or Python scripts.
The notebook is structured as follows:
- Introduction and imports
BernoulliBandit
class definitionBanditsGame
class definitionrun_simulation
function definition- Example of running a simple game
- Example of running a full simulation
- Results analysis and visualization (if applicable)
You can extend this simulation by:
- Implementing different types of bandits (e.g., Gaussian bandits)
- Adding new bandit selection strategies (e.g., epsilon-greedy, UCB)
- Implementing visualization of the results
- Adding more complex reward structures
Feel free to fork this project, submit pull requests, or suggest improvements by opening an issue in the project repository.
This project is open-source and available under the MIT License.