-
-
Notifications
You must be signed in to change notification settings - Fork 123
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Browse files
Browse the repository at this point in the history
* reformat code by auto-detection Rider * Added field “dynamic labels”. If a dynamic label does not exist, it will be create in unity project and added to the addressable asset. (+3 squashed commits) Squashed commits: [9294860] A dynamic label can be added using the regex syntax. [b545228] If a dynamic label does not exist, it will be create and added to the addressable asset [b662c11] add the field "dynamic labels" * fix: AllowGroupCreation checkbox hidden when Odin is present (close #45) * fix support odin inspector filter with dynamic labels path
- Loading branch information
Showing
10 changed files
with
254 additions
and
229 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -11,5 +11,4 @@ namespace UnityAddressableImporter.Helper | |
public class ButtonMethodAttribute : PropertyAttribute | ||
{ | ||
} | ||
} | ||
|
||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.