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@taoenwen,
Hi,
Not too long ago I added some handy functions for this kinda stuff, f.ex:
BurnDump("fn.bin", PGM68KROM, 0x400000);
It also puts some handy information in the debug console.
There's also BurnDumpLoad() and BurnDumpAppend() - see burn.h for more info
Of course, this is just to make quick debugging-load/save's of data more "fun" :)
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@taoenwen, Hi, Not too long ago I added some handy functions for this kinda stuff, f.ex: BurnDump("fn.bin", PGM68KROM, 0x400000); It also puts some handy information in the debug console. There's also BurnDumpLoad() and BurnDumpAppend() - see burn.h for more info Of course, this is just to make quick debugging-load/save's of data more "fun" :)
06d7bc8
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@taoenwen,
Hi,
Not too long ago I added some handy functions for this kinda stuff, f.ex:
BurnDump("fn.bin", PGM68KROM, 0x400000);
It also puts some handy information in the debug console.
There's also BurnDumpLoad() and BurnDumpAppend() - see burn.h for more info
Of course, this is just to make quick debugging-load/save's of data more "fun" :)
best regards,
06d7bc8
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Oh, that's much easier, thank you! Sir!