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# vbcpp | ||
Virtual Bus - new version started at 03.2016 | ||
## Virtual Bus C++ | ||
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*Project started on March 2016* | ||
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Test | ||
### Description | ||
Virtual Bus is a polish amateur bus driving simulation game. It's home is a community gathered on [Virtual Bus Forum](http://forum.virtualbus.info/). | ||
Original Virtual Bus uses Delphi and GLScene as a backbone technology and is not actively maintained anymore. | ||
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This project is attempt to creating new version of Virtual Bus but using more up-to-date technologies. | ||
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We are using: | ||
- C++ as a main programming language | ||
- OpenGL 3.3 for graphics rendering | ||
- OpenAL for playing 3D sounds | ||
- Bullet Physics as a physics manager | ||
- GLFW library for window management | ||
- lib3ds for loading 3DS models data | ||
- SOIL library for image loading | ||
- Freetype for font rendering | ||
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For more information, please look at [Virtual Bus webpage](http://virtualbus.info/). The web page is available also in english [here](http://english.virtualbus.info/). |