Skip to content

Issues: gfx-rs/wgpu

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Naga: replace unicode_xid with unicode_ident kind: refactor Making existing function faster or nicer type: enhancement New feature or request
#7134 opened Feb 14, 2025 by CrazyboyQCD
Consider not preferring pub(super) kind: refactor Making existing function faster or nicer type: enhancement New feature or request
#7121 opened Feb 13, 2025 by kpreid
Make wgpu_hal::noop (empty) an optional feature area: infrastructure Testing, building, coordinating issues kind: refactor Making existing function faster or nicer
#7120 opened Feb 13, 2025 by kpreid
Run tests against noop backend? area: tests Improvements or issues with our test suite type: enhancement New feature or request
#7119 opened Feb 13, 2025 by kpreid
[naga spv-out] Loop bounding probably shouldn't use local variables area: naga back-end Outputs of naga shader conversion kind: refactor Making existing function faster or nicer lang: SPIR-V Vulkan's Shading Language naga Shader Translator
#7116 opened Feb 12, 2025 by jimblandy
Incorrect docs for StorageTextureAccess::Atomic area: documentation Documentation for crate items, public or private type: enhancement New feature or request
#7111 opened Feb 12, 2025 by JMS55
Non-32-bit integer overflow should be well-defined in Naga-enhanced WGSL, but Naga generates HLSL with UB area: correctness We're behaving incorrectly area: naga back-end Outputs of naga shader conversion lang: HLSL D3D Shading Language naga Shader Translator
#7109 opened Feb 11, 2025 by jimblandy
Backends should not need two passes to handle wrapped functions area: naga back-end Outputs of naga shader conversion good first issue Good for newcomers kind: refactor Making existing function faster or nicer lang: HLSL D3D Shading Language lang: Metal Metal Shading Language lang: SPIR-V Vulkan's Shading Language naga Shader Translator
#7106 opened Feb 11, 2025 by jimblandy
Naga Metal backend should write dot products as a wrapped function area: naga back-end Outputs of naga shader conversion backend: metal Issues with Metal good first issue Good for newcomers kind: refactor Making existing function faster or nicer naga Shader Translator
#7105 opened Feb 11, 2025 by jimblandy
Memory leak when using immediate redraw help required We need community help to make this happen. platform: windows Issues with integration with windows
#7102 opened Feb 10, 2025 by Ruttie2006
Wgpu should expose CommandEncoder::open() for hal usage area: api Issues related to API surface feature: api interop Issues with Underlying API Interop type: enhancement New feature or request
#7095 opened Feb 10, 2025 by JMS55
Wgpu hal should re-export ash, directx/windows, metal, etc area: api Issues related to API surface feature: api interop Issues with Underlying API Interop type: enhancement New feature or request
#7094 opened Feb 10, 2025 by JMS55
Use vkClearColorImage in CommandEncoder::clear_texture area: performance How fast things go backend: vulkan Issues with Vulkan type: enhancement New feature or request
#7090 opened Feb 9, 2025 by JMS55
naga::back::hlsl::Wrapped should just have a single enum, not ten hash sets area: naga back-end Outputs of naga shader conversion good first issue Good for newcomers kind: refactor Making existing function faster or nicer lang: HLSL D3D Shading Language naga Shader Translator
#7084 opened Feb 7, 2025 by jimblandy
Allow pipeline-overridable constants in structs with fixed sized arrays area: api Issues related to API surface area: naga front-end lang: WGSL WebGPU Shading Language naga Shader Translator type: enhancement New feature or request
#7078 opened Feb 7, 2025 by shadowcatzero
Queue::write_buffer_with() should precisely document its Option return area: documentation Documentation for crate items, public or private type: enhancement New feature or request
#7075 opened Feb 7, 2025 by kpreid
Pointer type cast in wgsl area: api Issues related to API surface feature: bindless Issues with the Bindless Native Feature type: enhancement New feature or request
#7066 opened Feb 6, 2025 by mikialex
Support iOS Simulator and Mac Catalyst backend: metal Issues with Metal type: enhancement New feature or request
#7057 opened Feb 4, 2025 by madsmtm
Vulkan Validation Error when using multiple dynamic indexing area: naga back-end Outputs of naga shader conversion lang: SPIR-V Vulkan's Shading Language naga Shader Translator type: bug Something isn't working
#7048 opened Feb 2, 2025 by lorinjacot
Implement Parsing of Hexadecimal F16 area: api Issues related to API surface area: naga front-end lang: WGSL WebGPU Shading Language naga Shader Translator type: enhancement New feature or request
#7046 opened Feb 1, 2025 by cwfitzgerald
Support X11 surfaces when compiled to Wasm area: ecosystem Help the connected projects grow and prosper area: wsi Issues with swapchain management or windowing help required We need community help to make this happen. platform: linux Linux Specific Issues platform: x11 Issues with integration with linux/x11
#7045 opened Jan 31, 2025 by KnorpelSenf
Reading vertex buffer in metal can generate 2 integer ops per byte loaded area: naga back-end Outputs of naga shader conversion area: performance How fast things go backend: metal Issues with Metal lang: Metal Metal Shading Language
#7027 opened Jan 29, 2025 by PWhiddy
Add ImageStore type mismatch diagnostic snapshot test area: tests Improvements or issues with our test suite area: validation Issues related to validation, diagnostics, and error handling good first issue Good for newcomers kind: diagnostics Error message should be better naga Shader Translator
#7023 opened Jan 29, 2025 by ErichDonGubler
ProTip! no:milestone will show everything without a milestone.