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Issues: gfx-rs/wgpu
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#3676
opened Apr 12, 2023 by
cwfitzgerald
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Naga:
Compose
s of vector ZeroValue
s trips up constant evaluation
#7137
opened Feb 14, 2025 by
jamienicol
Naga: replace Making existing function faster or nicer
type: enhancement
New feature or request
unicode_xid
with unicode_ident
kind: refactor
#7134
opened Feb 14, 2025 by
CrazyboyQCD
Consider not preferring Making existing function faster or nicer
type: enhancement
New feature or request
pub(super)
kind: refactor
#7121
opened Feb 13, 2025 by
kpreid
Make Testing, building, coordinating issues
kind: refactor
Making existing function faster or nicer
wgpu_hal::noop
(empty) an optional feature
area: infrastructure
#7120
opened Feb 13, 2025 by
kpreid
Run tests against noop backend?
area: tests
Improvements or issues with our test suite
type: enhancement
New feature or request
#7119
opened Feb 13, 2025 by
kpreid
[naga spv-out] Loop bounding probably shouldn't use local variables
area: naga back-end
Outputs of naga shader conversion
kind: refactor
Making existing function faster or nicer
lang: SPIR-V
Vulkan's Shading Language
naga
Shader Translator
#7116
opened Feb 12, 2025 by
jimblandy
Incorrect docs for StorageTextureAccess::Atomic
area: documentation
Documentation for crate items, public or private
type: enhancement
New feature or request
#7111
opened Feb 12, 2025 by
JMS55
Non-32-bit integer overflow should be well-defined in Naga-enhanced WGSL, but Naga generates HLSL with UB
area: correctness
We're behaving incorrectly
area: naga back-end
Outputs of naga shader conversion
lang: HLSL
D3D Shading Language
naga
Shader Translator
#7109
opened Feb 11, 2025 by
jimblandy
Backends should not need two passes to handle wrapped functions
area: naga back-end
Outputs of naga shader conversion
good first issue
Good for newcomers
kind: refactor
Making existing function faster or nicer
lang: HLSL
D3D Shading Language
lang: Metal
Metal Shading Language
lang: SPIR-V
Vulkan's Shading Language
naga
Shader Translator
#7106
opened Feb 11, 2025 by
jimblandy
Naga Metal backend should write dot products as a wrapped function
area: naga back-end
Outputs of naga shader conversion
backend: metal
Issues with Metal
good first issue
Good for newcomers
kind: refactor
Making existing function faster or nicer
naga
Shader Translator
#7105
opened Feb 11, 2025 by
jimblandy
Memory leak when using immediate redraw
help required
We need community help to make this happen.
platform: windows
Issues with integration with windows
#7102
opened Feb 10, 2025 by
Ruttie2006
Wgpu should expose CommandEncoder::open() for hal usage
area: api
Issues related to API surface
feature: api interop
Issues with Underlying API Interop
type: enhancement
New feature or request
#7095
opened Feb 10, 2025 by
JMS55
Wgpu hal should re-export ash, directx/windows, metal, etc
area: api
Issues related to API surface
feature: api interop
Issues with Underlying API Interop
type: enhancement
New feature or request
#7094
opened Feb 10, 2025 by
JMS55
Use vkClearColorImage in CommandEncoder::clear_texture
area: performance
How fast things go
backend: vulkan
Issues with Vulkan
type: enhancement
New feature or request
#7090
opened Feb 9, 2025 by
JMS55
naga::back::hlsl::Wrapped
should just have a single enum, not ten hash sets
area: naga back-end
#7084
opened Feb 7, 2025 by
jimblandy
Allow pipeline-overridable constants in structs with fixed sized arrays
area: api
Issues related to API surface
area: naga front-end
lang: WGSL
WebGPU Shading Language
naga
Shader Translator
type: enhancement
New feature or request
#7078
opened Feb 7, 2025 by
shadowcatzero
Queue::write_buffer_with()
should precisely document its Option
return
area: documentation
#7075
opened Feb 7, 2025 by
kpreid
140 tests fail with Issues with GLES or WebGL
platform: linux
Linux Specific Issues
type: bug
Something isn't working
Failed to initialize device: Parent device is lost
on Linux/NVIDIA GeForce RTX 2060
backend: gles
#7068
opened Feb 6, 2025 by
AMS21
Pointer type cast in wgsl
area: api
Issues related to API surface
feature: bindless
Issues with the Bindless Native Feature
type: enhancement
New feature or request
#7066
opened Feb 6, 2025 by
mikialex
Support iOS Simulator and Mac Catalyst
backend: metal
Issues with Metal
type: enhancement
New feature or request
#7057
opened Feb 4, 2025 by
madsmtm
Vulkan Validation Error when using multiple dynamic indexing
area: naga back-end
Outputs of naga shader conversion
lang: SPIR-V
Vulkan's Shading Language
naga
Shader Translator
type: bug
Something isn't working
#7048
opened Feb 2, 2025 by
lorinjacot
Implement Parsing of Hexadecimal F16
area: api
Issues related to API surface
area: naga front-end
lang: WGSL
WebGPU Shading Language
naga
Shader Translator
type: enhancement
New feature or request
#7046
opened Feb 1, 2025 by
cwfitzgerald
Support X11 surfaces when compiled to Wasm
area: ecosystem
Help the connected projects grow and prosper
area: wsi
Issues with swapchain management or windowing
help required
We need community help to make this happen.
platform: linux
Linux Specific Issues
platform: x11
Issues with integration with linux/x11
#7045
opened Jan 31, 2025 by
KnorpelSenf
Reading vertex buffer in metal can generate 2 integer ops per byte loaded
area: naga back-end
Outputs of naga shader conversion
area: performance
How fast things go
backend: metal
Issues with Metal
lang: Metal
Metal Shading Language
#7027
opened Jan 29, 2025 by
PWhiddy
Add Improvements or issues with our test suite
area: validation
Issues related to validation, diagnostics, and error handling
good first issue
Good for newcomers
kind: diagnostics
Error message should be better
naga
Shader Translator
ImageStore
type mismatch diagnostic snapshot test
area: tests
#7023
opened Jan 29, 2025 by
ErichDonGubler
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