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Little Go | ||
Copyright 2011-2022 Patrick Näf ([email protected]) | ||
Copyright 2011-2024 Patrick Näf ([email protected]) | ||
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The information in this file is also available when displaying the "About" and | ||
the "Licenses" UI area from within the running application. The license files | ||
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@@ -33,7 +33,7 @@ license, is available from | |
https://github.com/matej/MBProgressHUD | ||
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Logging is achieved via the Cocoa Lumberjack framework, copyright by Deusty LLC | ||
and released under the BSD 2-Clause license. The original source code is | ||
and released under the BSD 3-Clause license. The original source code is | ||
available from | ||
https://github.com/CocoaLumberjack/CocoaLumberjack | ||
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Original file line number | Diff line number | Diff line change |
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@@ -33,6 +33,19 @@ wood-on-wood-12.aiff | |
that the System Sound Services function AudioServicesPlaySystemSound() is | ||
capable of playing. | ||
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wooden-background-tile.png | ||
-------------------------- | ||
The source for the image is this: | ||
http://www.psdgraphics.com/backgrounds/light-wooden-background/ | ||
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To make the image tileable, I edited the original image in The Gimp like this: | ||
- Cut 11 pixels at the bottom to get rid of the watermark "www.psdgraphics.com". | ||
The resulting image is sized 1280x949. | ||
- Increase the image size to 1280x1898, i.e. double the height. | ||
- Copy the image to a second layer and flip it vertically. | ||
- Align the second layer so that it becomes a continuation of the original | ||
image. For alignment I use a horizontal guide line at y-coordinate 949. | ||
- Adjust the size of both layers to the image size. | ||
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Icon files | ||
---------- | ||
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[1] https://developer.apple.com/design/human-interface-guidelines/ios/icons-and-images/ | ||
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stone-black.png, stone-white.png, stone-crosshair.png | ||
----------------------------------------------------- | ||
- The original source for these files is the file stones.svg, which in turn | ||
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@@ -115,7 +127,6 @@ stone-black.png, stone-white.png, stone-crosshair.png | |
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[1] https://github.com/justinweiss/dragongoclient | ||
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App Store icon | ||
-------------- | ||
The original App Store icon used transparency. It was not shipped as part of | ||
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@@ -134,6 +145,43 @@ If the original image with transparency is needed in the future, it can be | |
restored from vesion control history. The file was originally located under | ||
"resource/image/[email protected]". | ||
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gogrid2x2.svg | ||
------------- | ||
- The icon is supposed to depict a section of a Go board with 2 stones | ||
- Icon design guidelines: | ||
- The width of the Go board grid lines must be 1 point. 2 points is | ||
already too bulky. | ||
- The stones must be relatively small. If they are drawn with a realistic | ||
size (in relation to the cells formed by the grid lines) they make the | ||
icon look too heavy. | ||
- The icon is designed for 23x23 points, not for 22x22 points as recommended | ||
by the HIG for bar button icons. The reason: The icon design requires | ||
the icon to be split into three equally large parts. Together with 1 point | ||
width for the Go board grid lines there is no way to make use of exactly | ||
22 points - there is either a choice of making the icon smaller or larger | ||
than 22 points. Smaller = 20 points, larger = 23 points. I decided to make | ||
the icon larger so that it can also be used as a tab bar icon. | ||
- Bitmaps for resolutions greater than 1x can be created by simply | ||
downscaling the vector graphics | ||
- To create the bitmap for the 1x resolution, first downscale the vector | ||
graphics, then translate all parts of the icon by +/- 0.5 pixels, for both | ||
x- and y-axis. The goal is to align the grid lines with pixel boundaries. | ||
If no translation is made before the export then the lines will appear | ||
anti-aliased in the resulting bitmap. | ||
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pass.svg | ||
-------- | ||
- The icon is supposed to depict something like an ellipsis ("..."), indicating | ||
that "time passes". | ||
- Maybe not the most logical depiction, but at least it's a distinct and simple | ||
symbol - it's also stolen from Sente's Goban. | ||
- A bit unfortunate is that the "More" navigation controller uses practically | ||
the same icon. | ||
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computer-play.svg | ||
----------------- | ||
- The icon combines the icon for "play" with a computer icon, trying to | ||
transport the meaning "computer plays" or "computer makes a move". | ||
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go-motifs: stone-black-icon.svg, stone-white-icon.svg | ||
----------------------------------------------------- | ||
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