Pixel Art Maker is a simple pixel art editor which outputs the binary representation of the canvas to clipboard.
Pixel Art Maker is developed using the [LÖVE framework] (http://love2d.org/).
- Minimalist GUI
- Insert text before and after data with line number
Screenshot:
![Pixel Art Maker Screenshot] (http://m101.nthu.edu.tw/~s101062116/PixelArtMaker/v1.0/screenshot.png)
Output:
graph[0] = 256'b0000000000000000;
graph[1] = 256'b0000110000000000;
graph[2] = 256'b0001111000000000;
graph[3] = 256'b0000110000000000;
graph[4] = 256'b0000011000000000;
graph[5] = 256'b0000011110000000;
graph[6] = 256'b0000011101000000;
graph[7] = 256'b0000101100100000;
graph[8] = 256'b0001001100100000;
graph[9] = 256'b0000001110000000;
graph[10] = 256'b0000001010000000;
graph[11] = 256'b0000010001110000;
graph[12] = 256'b0000010000001000;
graph[13] = 256'b0000010000010000;
graph[14] = 256'b0001100000000000;
graph[15] = 256'b0000000000000000;
###Windows
Download the [binary]
(http://m101.nthu.edu.tw/~s101062116/PixelArtMaker/PixelArtMaker.zip),
extract and execute PixelArtMaker.exe
.
###OSX and other UNIX-like systems
Download [PixelArtMaker.love
]
(http://m101.nthu.edu.tw/~s101062116/PixelArtMaker/PixelArtMaker.love)
and follow the instructions at [LÖVE's Wiki]
(https://www.love2d.org/wiki/Game_Distribution).
- Click on the canvas to add or remove pixels.
- Type in text to add prefix or suffix to the output.
- Press
tab
key to switch between editing prefix or suffix. - Macros listed on screen will be expanded in the output.
- Press
enter
orreturn
key to copy output to clipboard. - Press
control
key to toggle between 16x16 and 64x64 mode.
If you have any issues or suggestions, please take a look at our [issue tracker] (https://github.com/jack1243star/pixel-art-maker/issues).
The project is licensed under the [CC0 1.0 Universal] (https://creativecommons.org/publicdomain/zero/1.0/) license.