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Game written in Rust with the Amethyst game engine for Ludum Dare 43.

Move the player with the arrow keys. Deflect each mob before it escapes the screen to score a point. Lose a point if a mob escapes without being deflected.

Press Q to quit.

This game was written by following along with the Amethyst Book's Pong tutorial and creating the game by modifying that base.

I submitted this to the Jam rather than the compo for two reasons:

  1. I'm not sure if basing the game code on a tutorial counts as "from scratch".
  2. I couldn't think of a name for the game and used a suggestion from a friend.

Enjoy!

(Or more likely not :-P)

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