Califronia State University, Sacramento : CSC 133 - Object Oriented Computer Graphics Semester Project: Cyborg Capture!
I am currently still working on this project, therefore the game is not yet fully functional! But please do feel free to look around anyway! :)
This is a game created as a semester long project for the course, CSC 133 - Object Oriented Computer Graphics. The game runs using a Codename One mobile simulator, so ensure to have some sort of simulator in order to run it properly!
<To include soon! Game Walkthrough gif here...>
Cyborg Capture! is a single player game in which the user must tag all of the bases without dying to win! There includes NPC's of which run around the screen with a specific strategy in mind to damage the player, Drones of which run around randomly to damage the player, and Energy stations for the player to re-gain energy! NPC's stratgies may also change throughout gameplay.
Features:
- Pause and Play buttons
- Map view and scoreboard view
- Sound effects and background music
- Left and right turn, Acceleration, and brake commands through both keyboard input or provided button
- Language: Java
- Codename One Framework Toolkit
- GUI Programming - UI Package: use of Graphics, Transforms, Points, Command, events, etc
- UML Diagrams
- Software design patterns: Singleton, Command, MVC Architecture, Iterator, Composite