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feat(room2d): Move is_ground_contact and is_top_exposed to Room2D
We were originally storing the ground and exterior roof boundary conditions on the Story class but, over the last couple of months, I realized that this created more inflexibility than it did convenience. There are just too many common cases where you have two rooms in the same story but one has an exterior roof above it while the other has another floor. So these properties are now stored on the Room2D-level.
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