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[flake8] | ||
ignore = E203, W503 | ||
ignore = E203, W503, F405, F403 | ||
# line length is intentionally set to 80 here because black uses Bugbear | ||
# See https://black.readthedocs.io/en/stable/the_black_code_style/current_style.html#line-length for more details | ||
max-line-length = 95 | ||
max-line-length = 100 |
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--- | ||
name: Bug report | ||
about: Create a report to help us improve | ||
title: '' | ||
labels: '' | ||
assignees: '' | ||
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--- | ||
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**Describe the bug** | ||
A clear and concise description of what the bug is and what you expected to happen. | ||
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**Used bbox parameter** | ||
Please provide your input parameters so we can reproduce the issue. | ||
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**Screenshots** | ||
If applicable, add screenshots to help explain your problem. | ||
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**Additional context** | ||
Add any other context about the problem here. |
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import anvil | ||
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air = anvil.Block("minecraft", "air") | ||
birch_leaves = anvil.Block("minecraft", "birch_leaves") | ||
birch_log = anvil.Block("minecraft", "birch_log") | ||
black_concrete = anvil.Block("minecraft", "black_concrete") | ||
blue_flower = anvil.Block("minecraft", "blue_orchid") | ||
brick = anvil.Block("minecraft", "bricks") | ||
carrots = anvil.Block("minecraft", "carrots", {"age": 7}) | ||
cauldron = anvil.Block.from_numeric_id(118, 0) | ||
cobblestone = anvil.Block("minecraft", "cobblestone") | ||
cobblestone_wall = anvil.Block("minecraft", "cobblestone_wall") | ||
dark_oak_door_lower = anvil.Block("minecraft", "dark_oak_door", {"half": "lower"}) | ||
dark_oak_door_upper = anvil.Block("minecraft", "dark_oak_door", {"half": "upper"}) | ||
dirt = anvil.Block("minecraft", "dirt") | ||
farmland = anvil.Block("minecraft", "farmland") | ||
glass = anvil.Block("minecraft", "glass_pane") | ||
glowstone = anvil.Block("minecraft", "glowstone") | ||
grass = anvil.Block.from_numeric_id(175, 2) | ||
grass_block = anvil.Block("minecraft", "grass_block") | ||
gravel = anvil.Block("minecraft", "gravel") | ||
gray_concrete = anvil.Block("minecraft", "gray_concrete") | ||
green_stained_hardened_clay = anvil.Block.from_numeric_id(159, 5) | ||
hay_bale = anvil.Block("minecraft", "hay_block") | ||
iron_block = anvil.Block("minecraft", "iron_block") | ||
light_gray_concrete = anvil.Block("minecraft", "light_gray_concrete") | ||
oak_fence = anvil.Block.from_numeric_id(85, 0) | ||
oak_leaves = anvil.Block("minecraft", "oak_leaves") | ||
oak_log = anvil.Block.from_numeric_id(17) | ||
oak_planks = anvil.Block("minecraft", "oak_planks") | ||
podzol = anvil.Block.from_numeric_id(3, 2) | ||
potatoes = anvil.Block("minecraft", "potatoes", {"age": 7}) | ||
rail = anvil.Block("minecraft", "rail") | ||
red_flower = anvil.Block.from_numeric_id(38) | ||
sand = anvil.Block("minecraft", "sand") | ||
scaffolding = anvil.Block("minecraft", "scaffolding") | ||
sponge = anvil.Block("minecraft", "sponge") | ||
spruce_log = anvil.Block("minecraft", "spruce_log") | ||
stone = anvil.Block("minecraft", "stone") | ||
stone_block_slab = anvil.Block.from_numeric_id(44, 0) | ||
stone_brick_slab = anvil.Block.from_numeric_id(44, 5) | ||
water = anvil.Block("minecraft", "water") | ||
wheat = anvil.Block("minecraft", "wheat", {"age": 7}) | ||
white_concrete = anvil.Block("minecraft", "white_concrete") | ||
white_flower = anvil.Block("minecraft", "azure_bluet") | ||
white_stained_glass = anvil.Block("minecraft", "white_stained_glass") | ||
yellow_flower = anvil.Block("minecraft", "dandelion") | ||
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# Variations for building corners | ||
building_corner_variations = [ | ||
anvil.Block("minecraft", "stone_bricks"), | ||
anvil.Block("minecraft", "cobblestone"), | ||
anvil.Block("minecraft", "bricks"), | ||
anvil.Block("minecraft", "mossy_cobblestone"), | ||
anvil.Block("minecraft", "sandstone"), | ||
anvil.Block("minecraft", "red_nether_bricks"), | ||
anvil.Block("minecraft", "blackstone"), | ||
anvil.Block("minecraft", "smooth_quartz"), | ||
anvil.Block("minecraft", "chiseled_stone_bricks"), | ||
anvil.Block("minecraft", "polished_basalt"), | ||
anvil.Block("minecraft", "cut_sandstone"), | ||
anvil.Block("minecraft", "polished_blackstone_bricks"), | ||
] | ||
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# Variations for building walls | ||
building_wall_variations = [ | ||
anvil.Block("minecraft", "white_terracotta"), | ||
anvil.Block("minecraft", "gray_terracotta"), | ||
anvil.Block("minecraft", "bricks"), | ||
anvil.Block("minecraft", "smooth_sandstone"), | ||
anvil.Block("minecraft", "red_terracotta"), | ||
anvil.Block("minecraft", "polished_diorite"), | ||
anvil.Block("minecraft", "smooth_stone"), | ||
anvil.Block("minecraft", "polished_andesite"), | ||
anvil.Block("minecraft", "warped_planks"), | ||
anvil.Block("minecraft", "end_stone_bricks"), | ||
anvil.Block("minecraft", "smooth_red_sandstone"), | ||
anvil.Block("minecraft", "nether_bricks"), | ||
] | ||
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# Variations for building floors | ||
building_floor_variations = [ | ||
anvil.Block("minecraft", "oak_planks"), | ||
anvil.Block("minecraft", "spruce_planks"), | ||
anvil.Block("minecraft", "dark_oak_planks"), | ||
anvil.Block("minecraft", "stone_bricks"), | ||
anvil.Block("minecraft", "polished_granite"), | ||
anvil.Block("minecraft", "polished_diorite"), | ||
anvil.Block("minecraft", "acacia_planks"), | ||
anvil.Block("minecraft", "jungle_planks"), | ||
anvil.Block("minecraft", "warped_planks"), | ||
anvil.Block("minecraft", "purpur_block"), | ||
anvil.Block("minecraft", "smooth_red_sandstone"), | ||
anvil.Block("minecraft", "polished_blackstone"), | ||
] |
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