Materialize v0.4 HDRP beta 3a
Pre-release
Pre-release
·
76 commits
to HDRP
since this release
Changelog
This is a fix release
[v0.4HDRP-beta.3a] - 2019-05-03
Fixes
- Fix preview saturation
- Fix plane rotation (Was upside down)
[v0.4HDRP-beta.3] - 2019-05-03
Added
- Add button to reset position and rotation.
Mitch Ideas implemented
- Implemented FrameRate Choice in settings.
- Implemented option to don't hide on rotate.
Changed
- Downgrade from 2019.2 to 2019.1b5
- Change HDRP to 5.6.1
- Better looking Box.
- New UI Theme, cleaner
- Frame idependent Rotate / Pan / Zoom
- Change normal to Object Space normal intead of Tangent Space. Experiment.
Minor changes
- Scene enhanced with better Reflection
- Rise precision of Mask Map processor shader.
- Rise precision of Linear to Gama shader.
- Created Shader Variants pack, to force unity to keep the actual shaders.
- Zoom now is smooth. Very nice.
- New Shader PackNormal, not being used for now.
Fixes
- Fix a problem that when manipulating or hiding we were losing the actual processing.
- Fix to Reset Position/Rotation.
- Tesselation center now is correct.
- Vsync was causing freezes, then was disabled for now.
- Use Lerp instead of Slerp to position. Fixes undesirable zoom.
- Other Fixes;
Known Issues
- Full Screen toggle not working, Unity Bug.
- Quick-save is not implemented yet.