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Implementación del Alien Chase 2012 hecha en libGDX. Este código no está actualizado y únicamente se proporciona por caracter histórico, pero no debería utilizarse como base para futuros desarrollos.

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Alien Chase (Slick2D)

This is the source code for the original Alien Chase made for my Slick2D tutorials. They can be seen here: https://www.youtube.com/playlist?list=PL173D1B442B7F4C3F.

This source code is old and legacy and hasn't been updated in a while. Slick2D hasn't either. This project uses LWJGL 2.x, which is deprecated now.

How to run

Get the code, including lib/ and natives/ folder. Add the JARs in lib/ as Java libraries. LWJGL requires the native libraries located in natives/ in order to run. The process depends on each IDE.

No comments?!

I lost the original source code. What you have here is the decompiled code from a compiled JAR I still kept around. I decompiled the code, checked it was good and packed it into an Eclipse project.

TODO?

  • Maybe move to Gradle?
  • If move to Gradle is successful, maybe remove lib/ and natives/ and use Gradle?

Legal thing

This file is part of Alien Chase.
Copyright (C) 2012 Dani Rodríguez.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

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Implementación del Alien Chase 2012 hecha en libGDX. Este código no está actualizado y únicamente se proporciona por caracter histórico, pero no debería utilizarse como base para futuros desarrollos.

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