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Update README.md
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mkrupczak3 authored May 5, 2019
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Expand Up @@ -5,6 +5,9 @@ A fork of nvllsvm's GZDoom-Android port. My idea for this fork was to bundle thi
Play store link:
https://play.google.com/store/apps/details?id=net.nullsum.freedoom

#PENDING DEPRECATION NOTICE
Starting August 1st, Google will require apps to be released with 64bit native binaries for phones with 64bit processors. Current goals include localizing the app into as many different languages as possible before this requirement makes publishing new versions infeasible.

# Why Freedoom?
While the Doom engine and its many spinoffs are open-sourced, most of the Doom's "assets" such as textures, sounds, and game levels are copywrited and not legal to redistribute. The Freedoom project offers an alternative set of assets and game levels that are open source and can be used with most Doom engines in place of the originals. In addition, Freedoom is compatible with most of the vast library of fan-made "WADs" (i.e. game levels) as indexed in the idgames archive.

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