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    • Chris Hecker Rasterizer and article from '96 ported to Visual Studio 22.
      C++
      0000Updated Mar 23, 2024Mar 23, 2024
    • CRound

      Public
      Attempt at creating a next gen C language.
      MIT License
      0000Updated Feb 19, 2023Feb 19, 2023
    • Debug Tool I made to visually explore
      C++
      MIT License
      3500Updated May 9, 2021May 9, 2021
    • MDEC

      Public
      Attempt to verilog Implementation of Playstation 1 (PSX) chips.
      C++
      Other
      1110700Updated May 9, 2021May 9, 2021
    • PS-GTE

      Public
      Geometry Transformation Engine (GTE) MIPS Coprocessor Re-Implementation frp, PS1 Game Console.
      C++
      5600Updated May 8, 2021May 8, 2021
    • PS-GPU

      Public
      GPU Re-Implementation for PS1 Game Console.
      SystemVerilog
      61500Updated May 8, 2021May 8, 2021
    • Test MiSTer core for Laxer's PSX GPU
      SystemVerilog
      GNU General Public License v3.0
      2100Updated Oct 28, 2020Oct 28, 2020
    • verilator

      Public
      Verilator open-source SystemVerilog simulator and lint system
      C++
      GNU Lesser General Public License v3.0
      633000Updated Nov 23, 2019Nov 23, 2019
    • List of convenient Verilog functions for resusability in projects.
      Verilog
      MIT License
      0500Updated Sep 15, 2019Sep 15, 2019
    • snes9x

      Public
      Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
      C++
      467000Updated Mar 3, 2018Mar 3, 2018
    • AXI Slave Audio Component.
      VHDL
      4911Updated Feb 2, 2018Feb 2, 2018
    • Primitive definition that will be used by all other lx* projects.
      C++
      0000Updated Feb 21, 2014Feb 21, 2014
    • Various allocator scheme.
      C++
      0000Updated Feb 20, 2014Feb 20, 2014
    • Small Smart pointer to have hot swappable pointer in a program.
      C++
      0000Updated Feb 20, 2014Feb 20, 2014