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Shader WGSL example - split single shader into vertex and fragment #7310

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merged 1 commit into from
Jan 23, 2025

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@mvaligursky mvaligursky commented Jan 23, 2025

this is the typical way we create shaders, and will be used for prototyping of changes

@mvaligursky mvaligursky merged commit a354950 into main Jan 23, 2025
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@mvaligursky mvaligursky deleted the mv-split-wgsl-example branch January 23, 2025 15:44
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