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namespace Quantum.ComplexSimulation { | ||
open Microsoft.Quantum.Canon; | ||
open Microsoft.Quantum.Intrinsic; | ||
open Microsoft.Quantum.Measurement; | ||
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// Quantum Fourier Transform (QFT) - A key part of the algorithm for frequency analysis | ||
operation QFT(qubits: Qubit[]) : Unit { | ||
let n = Length(qubits); | ||
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for (i in 0..n-1) { | ||
// Apply Hadamard gate to each qubit | ||
H(qubits[i]); | ||
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for (j in i+1..n-1) { | ||
// Apply controlled rotation for each qubit pair | ||
let angle = 1.0 / (2.0 ^ (j - i + 1)); | ||
CR(qubits[j], qubits[i], angle * PI); | ||
} | ||
} | ||
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// Apply final Hadamard gate | ||
ApplyToEach(H, qubits); | ||
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// Reverse the qubit order (to make the result readable) | ||
ApplyToEach(X, qubits); | ||
} | ||
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// Quantum Simulation of a complex system with differential equations (e.g., Schrödinger equation) | ||
operation QuantumDifferentialEquationSolver() : Unit { | ||
// Simulating a simple quantum system (Schrödinger equation) | ||
mutable qubits = Qubit[5]; // Number of qubits for the system state | ||
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using (qubits) { | ||
// Prepare the system in a superposition state | ||
ApplyToEach(H, qubits); | ||
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// Simulate a quantum evolution (solving the Schrödinger equation) | ||
for (i in 0..4) { | ||
// Apply a series of rotations to simulate evolution | ||
let angle = 2.0 * PI / (2.0 ^ (i + 1)); | ||
Rz(angle, qubits[i]); // Rotation around the Z-axis | ||
Ry(angle, qubits[i]); // Rotation around the Y-axis | ||
} | ||
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// Perform a Quantum Fourier Transform to analyze the frequencies of the system | ||
QFT(qubits); | ||
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// Measure the qubits to observe the final state | ||
let result = M(qubits[0]); | ||
if (result == Zero) { | ||
Message("The system evolved into state 0."); | ||
} else { | ||
Message("The system evolved into state 1."); | ||
} | ||
} | ||
} | ||
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// Main function to run the quantum system simulation | ||
operation RunComplexQuantumSimulation() : Unit { | ||
// Run the quantum differential equation solver simulation | ||
QuantumDifferentialEquationSolver(); | ||
} | ||
} |