partial fixed in tests #56
build-master.yml
on: push
set_version
13s
tests
35s
Matrix: build_desktop
publish_to_steam
9s
Annotations
1 error and 33 warnings
publish_to_steam
Process completed with exit code 1.
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set_version
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, softprops/action-gh-release@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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tests
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build_desktop (ubuntu-latest)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, softprops/action-gh-release@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build_desktop (ubuntu-latest):
RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
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build_desktop (ubuntu-latest):
RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
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build_desktop (ubuntu-latest):
RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
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build_desktop (ubuntu-latest):
RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
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build_desktop (macos-13)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, softprops/action-gh-release@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
build_desktop (macos-13):
RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
|
build_desktop (macos-13):
RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
|
build_desktop (macos-13):
RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
|
build_desktop (macos-13):
RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
|
build_desktop (windows-latest)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, softprops/action-gh-release@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
build_desktop (windows-latest):
RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
|
build_desktop (windows-latest):
RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
|
build_desktop (windows-latest):
RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
|
build_desktop (windows-latest):
RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
|
build_android
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, softprops/action-gh-release@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build_android:
RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
|
build_android:
RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
|
build_android:
RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
|
build_android:
RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
|
build_android:
RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1149
XML comment has a param tag for 'buttonFlags', but there is no parameter by that name
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build_android:
RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1150
XML comment has a param tag for 'buttonIds', but there is no parameter by that name
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build_android:
RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1151
XML comment has a param tag for 'buttonTexts', but there is no parameter by that name
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build_android:
RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1152
XML comment has a param tag for 'colors', but there is no parameter by that name
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build_android:
RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1690
XML comment has a param tag for 'command', but there is no parameter by that name
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build_android:
RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1691
XML comment has a param tag for 'param', but there is no parameter by that name
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build_uwp
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, microsoft/[email protected], softprops/action-gh-release@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
build_uwp:
RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
|
build_uwp:
RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
|
build_uwp:
RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
|
build_uwp:
RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
|