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ezpipeline 0.0.48

ezpipeline 0.0.48 #67

Triggered via push January 30, 2025 07:27
Status Success
Total duration 8m 34s
Artifacts

build-master.yml

on: push
Matrix: build_desktop
publish_to_steam
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26 warnings
build_desktop (macos-13): RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
build_desktop (macos-13): RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
build_desktop (macos-13): RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
build_desktop (macos-13): RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
build_desktop (ubuntu-latest): RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
build_desktop (ubuntu-latest): RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
build_desktop (ubuntu-latest): RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
build_desktop (ubuntu-latest): RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
build_desktop (windows-latest): RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
build_desktop (windows-latest): RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
build_desktop (windows-latest): RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
build_desktop (windows-latest): RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
build_android: RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
build_android: RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
build_android: RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
build_android: RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
build_android: RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1149
XML comment has a param tag for 'buttonFlags', but there is no parameter by that name
build_android: RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1150
XML comment has a param tag for 'buttonIds', but there is no parameter by that name
build_android: RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1151
XML comment has a param tag for 'buttonTexts', but there is no parameter by that name
build_android: RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1152
XML comment has a param tag for 'colors', but there is no parameter by that name
build_android: RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1690
XML comment has a param tag for 'command', but there is no parameter by that name
build_android: RbfxTemplate.Android/obj/Release/net8.0-android/generated/src/Org.Libsdl.App.SDLActivity.cs#L1691
XML comment has a param tag for 'param', but there is no parameter by that name
build_uwp: RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
build_uwp: RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
build_uwp: RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
build_uwp: RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0