0.3.7.810 #50
build-master.yml
on: push
set_version
14s
Matrix: build_desktop
Annotations
10 errors and 16 warnings
build_desktop (ubuntu-latest):
RbfxTemplate/UrhoApplication.cs#L123
The name '_debugHud' does not exist in the current context
|
build_desktop (ubuntu-latest)
Process completed with exit code 1.
|
build_desktop (windows-latest)
The job was canceled because "ubuntu-latest" failed.
|
build_desktop (windows-latest)
The operation was canceled.
|
build_desktop (macos-13)
The job was canceled because "ubuntu-latest" failed.
|
build_desktop (macos-13)
The operation was canceled.
|
build_android:
RbfxTemplate/UrhoApplication.cs#L123
The name '_debugHud' does not exist in the current context
|
build_android
Process completed with exit code 1.
|
build_uwp:
RbfxTemplate/UrhoApplication.cs#L123
The name '_debugHud' does not exist in the current context
|
build_uwp
Process completed with exit code 1.
|
set_version
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, softprops/action-gh-release@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
build_desktop (ubuntu-latest)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
build_desktop (ubuntu-latest):
RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
|
build_desktop (ubuntu-latest):
RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
|
build_desktop (ubuntu-latest):
RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
|
build_desktop (ubuntu-latest):
RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
|
build_android
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
build_android:
RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
|
build_android:
RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
|
build_android:
RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
|
build_android:
RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
|
build_uwp
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, microsoft/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
build_uwp:
RbfxTemplate/GameState.cs#L62
The field 'GameState._state' is never used
|
build_uwp:
RbfxTemplate/Tile.cs#L13
Field 'Tile._linkSource' is never assigned to, and will always have its default value 0
|
build_uwp:
RbfxTemplate/Tile.cs#L10
Field 'Tile._linkId' is never assigned to, and will always have its default value 0
|
build_uwp:
RbfxTemplate/Tile.cs#L16
Field 'Tile._linkTarget' is never assigned to, and will always have its default value 0
|